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Messages - leafy

Pages: 1 ... 53 54 [55] 56 57 ... 104
811
TI Z80 / Re: StickNinja (Contest Entry)
« on: June 26, 2011, 10:49:18 pm »
I'm loving the sprite animations ^^

812
Axe / Re: Using AppVars, more help!
« on: June 26, 2011, 03:53:11 pm »
1) Yes indeedly
2) You need to know how many bytes each PIC and tilemap takes up. For example, if I had a 108 byte tilemap (For Tag! ^^) then I would do something like

Accessing:
3->L //Store offset into a var
getCalc("appvTEST")->V //Load appvar into a pointer
Copy(L*108+V,L1,108) //Copy the 4th tilemap (3+1, starts at 0), which is 108 bytes, into L1 space of free ram.

Do the same with PICS. Note that with appvars it's a bit more difficult because you need to know explicitly how large each item is.

813
TI Z80 / Re: Tag
« on: June 26, 2011, 03:37:39 pm »
If you look at the in-game menu there's an option to restart and to return to the main menu ^^

814
Miscellaneous / Re: Definitely retiring from coding
« on: June 26, 2011, 01:20:40 pm »
I think it's wrong for you guys to be intrusive, it's just a choice his dad made and it's an invasion of privacy to bother him.

815
TI Z80 / Re: Tag
« on: June 26, 2011, 01:15:41 pm »
Okay I finally got boxes to get crushed properly when they're smashed by doors ^^


(Thanks runer!)

816
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: June 26, 2011, 12:01:18 am »
Oh come on everything I say in IRC is explicit.

817
TI Z80 / Re: Cube Droid Saves the Galaxy
« on: June 25, 2011, 10:24:58 pm »
Looks awesome, greyscale looks pretty clean ^^ I'm guessing you can't walk through walls in the future :P

818
Art / Re: Sprite Request: Basketball Hoop
« on: June 25, 2011, 01:43:06 pm »
Those isolated greyscale pixels might have a bit of a flickering problem, though ><

819
TI Z80 / Re: Tag
« on: June 25, 2011, 01:09:26 pm »
Thanks everyone ^^ Just saying, this is level 18 or so. That being said, it's on the lower medium rating on the awesomeness scale. :P I have a lot of cooler concepts waiting to be inputted.

820
TI Z80 / Re: Tag
« on: June 25, 2011, 12:27:53 pm »
I know I haven't posted in a while, so here's a screenie to keep you guys happy:


821
News / Re: Builderboy demoted from Manager
« on: June 25, 2011, 02:25:32 am »
That sucks. Like, seriously. Builder's one of the greatest guys I know on the intarwebs. Hopefully he shows up :P

822
General Discussion / Re: Overrun This Town (Starcraft II Parody)
« on: June 25, 2011, 01:04:43 am »
Amazing.

823
TI Z80 / Re: [Axe Parser 2011 Contest Entry] The Slime
« on: June 23, 2011, 11:56:37 pm »
Hm. Maybe each time you stick you lose a bit of yourself? That would be kinda cool. I like where you're taking this though ^^

824
Computer Programming / Re: Physics help
« on: June 23, 2011, 09:32:44 pm »
Can you clarify your question? I thought y-movement is generally independent from x-movement, and since you said walking speed is constant, x = x0 + v0t + .5at2 wouldn't really make much sense.

825
TI Z80 / Re: [Axe Parser 2011 Contest Entry] The Slime
« on: June 23, 2011, 08:46:53 pm »
Looks awesome. Much better than my other dead project of the same name http://ourl.ca/96130 :P

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