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Gaming Discussion / Re: Is Portal 2 too short for its cost?
« on: June 13, 2011, 03:53:52 pm »
It got cut down to 40 bucks on amazon and at other places. It's definetely worth 40.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 856
Gaming Discussion / Re: Is Portal 2 too short for its cost?« on: June 13, 2011, 03:53:52 pm »
It got cut down to 40 bucks on amazon and at other places. It's definetely worth 40.
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TI Z80 / Re: CalcHero: Guitar Hero for the Ti!« on: June 13, 2011, 01:15:30 am »
A release would be nice ^^ Also you should add note streaks and possibly that blue glowy mode forgot what its called.
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Updates! I've fully implemented menus, 100% complete. Transparency has been enabled on the pause screen per Hayleia, and I've revised one level fully 34 times before I was satisfied >< Level design is coming along nicely, I'm worried about size but not too worried, and a level editor is beginning to be worked on.
Explosives. 859
News / Re: Devrays, a new space shooter for the TI-84 Plus« on: June 13, 2011, 12:58:23 am »
This is an extremely well executed game ^^ Great job, Aichi.
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Miscellaneous / Re: Mem Clear for Singapore?« on: June 11, 2011, 11:51:24 pm »
They're the same. I think singapore is the code name for the OS.
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TI Z80 / Re: Plants vs Zombies« on: June 11, 2011, 04:40:06 pm »
I would recommend you slow down the game a bit, work on the sprites, and have the peashooters firing only when the zombies are in their row. Might be a bit tricky, but it looks like you're off to a decent start.
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Axe / Re: Animations in Axe« on: June 10, 2011, 08:01:33 pm »
http://www.omnimaga.org/index.php?action=dlattach;topic=5942.0;attach=6170
That's my old blood source code, feel free to check it out and use it ^^ 865
TI Z80 / Re: CalcHero: Guitar Hero for the Ti!« on: June 10, 2011, 03:57:32 pm »
This is incredible. Just wow. Amazing. Can't wait for a download ^^
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1) No, I don't really want boxes flying around killing people
![]() 2) There will be a level editor. Not with the contest submission, however. 3) Doors do indeed crush you. 4) The bouncy paint under the faith plate is just a sprite. I could change it to whatever and it would still work. 870
TI Z80 / Re: Dimension Shift: Contest Entry 2011« on: June 08, 2011, 10:16:36 pm »
Love the transition into the menu. This is what makes polished games ^^
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