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Some levels might be difficult for people to complete; therefore, I'm giving a bit of room for people to skip the levels they really don't like.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 888
Other Calculators / Re: TI jump« on: June 03, 2011, 02:38:15 am »
Awesome. Just wondering, is there an x-velocity in this game as well as an x-position? That tends to be hard to control in jumping game, just something to keep in mind.
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Other Calculators / Re: TI jump« on: June 03, 2011, 02:22:52 am »
I forgot what that does but Fix 5 causes text to be drawn to the buffer. Without it, it's drawn to the homescreen, so it looks nasty flickering between buffer and homescreen. It also dramatically slows down the game.
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Other Calculators / Re: TI jump« on: June 03, 2011, 02:16:21 am »
Hey, at the beginning of your code type in Fix 5. It'll fix the text flickering problem in-game.
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TI Z80 / Re: Shift+Dimension: Contest Entry 2011« on: June 01, 2011, 10:29:07 pm »
Awesome bro.
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News / Re: Allowed Axioms deadline reached. Bundle of latest ones released« on: June 01, 2011, 08:04:00 pm »
Awesome. By the way, is there a maximum size limit for programs compiled with Crabcake and how much space does Crabcake use in the program?
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News / Re: Allowed Axioms deadline reached. Bundle of latest ones released« on: June 01, 2011, 07:47:49 pm »
Hm. Is Crabcake working at this point?
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TI Z80 / Re: David's Contest Entry« on: June 01, 2011, 07:01:32 pm »
Increase gravity, walljumping itself can be a great puzzle-maker but you may want to add other stuff, especially as it's not scrolling.
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Humour and Jokes / Re: FAKE I have a project M demo« on: June 01, 2011, 07:00:54 pm »
You have a fixation with this game.
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Art / Paint Splatters« on: June 01, 2011, 01:22:31 am »
Can anyone here sprite some 8x8 paint splatters for me? A variety would be nice. Thanks in advance!
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TI Z80 / Re: Keytar Hero« on: June 01, 2011, 12:55:20 am »
Or you could make nyan cat for the calc. ^^
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