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Messages - lolje

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196
TI Z80 / Age of culture II
« on: July 30, 2006, 11:07:00 pm »
Hey, that reminds me to the time when I had this old Age of culture I Forum on United-Ti...
Great to see you again, elfprince!

197
TI Z80 / Age of culture II
« on: July 30, 2006, 07:05:00 am »
it's because I always leave it archived like all programs I don't use or doesn't need to be in RAM so I didn't see it when I grouped it...  :paf:tripaf.gif

The Banner is now included so you can download Aoc II and play it without any error-message.

198
TI Z80 / Age of culture II
« on: July 30, 2006, 06:49:00 am »
w o.oblink.gif w, thanks!

I will immediately continue coding  %)rolleyes2.gif

p.s.: A Readme-file is on the way.

199
TI Z80 / Age of culture II
« on: July 30, 2006, 03:43:00 am »
Check out the first post to get the new version I just added  :gift:party3.gif

200
TI Z80 / Age of culture II
« on: July 28, 2006, 11:28:00 pm »
The econimoc system is integrated :pop:xplod.gif
now you can spawn gold-workers(miner) / wood-workers(logger)
and you get ressources in a specific interval.

upload soon^^

201
Introduce Yourself! / Hello
« on: July 28, 2006, 02:37:00 am »
rofl

@topic:
Wellcome to Omnimaga, DrewMarin!
Learning Ti-Basic is a good idea - It takes some time but it's (compared to asm) very easy...
If you plan to make an arcade game I personally would recommend that you use xLIB - but first of all you should learn basic.

enjoy the time in the community!
lolje

202
TI Z80 / The Best Teacher-Tricking Program...
« on: July 28, 2006, 02:28:00 am »
 :lol:bounce2.gif  it's (in most cases) very easy to hide indormation on the calculator so that any teacher isn't able to find it...

remember the teachers can't investigate 1.5 minutes to check every single calc of ~30 pupils... (30*1.5=45; the lesson would be over :Ptongue.gif )

203
Other Calculators / next version of xlib features
« on: July 26, 2006, 03:07:00 am »
In my oppinion they should *first of all* fix this disturbing error which causes equations clearing your RAM when you try to read/delete/group them :banghead:banghead.gif:grr:mad.gif:flame:tresfache.gif:ihatemypc:crash.gif

 I don't know exactly why they're caused but it has always somthing to do with the Save-Picture-command
( real(9.0 ).

e.g. if you type "real(9.1.randint(0,255))"->Y1 and then press GRAPH your RAM 'll be cleared
Something is wrong with this command...


After that I would recommend to include a command to delete/archive/unarchive programs and pics.

especcially archiving (HACKED) pics would be VERY useful because this way you could save a lot of memory because xlib commands can read the pic-data also when the pics are archived.

204
TI Z80 / Screenies
« on: July 23, 2006, 09:41:00 pm »
:/confused.gif someone should use these awesome sprites... Iwant to see them in a zelda game!!!  :ihatemypc:crash.gif

205
Other Calc-Related Projects and Ideas / Zelda progress
« on: July 23, 2006, 09:36:00 pm »
 :gah:fou.gif:gah:fou.gif:gah:fou.gif

this game rockz!

btw I tested it on a 84+ and a 83+. When you use a Ti-83+ it runs slow but acceptable. on a 84+ it works perfect and feels like a real >Zelda-game<.
keep it up!  :king:king2.gif

206
TI Z80 / Age of culture II
« on: July 23, 2006, 06:03:00 am »
QuoteBegin-Dragon__lance+Jul 22 2006, 03:21 PM-->
QUOTE (Dragon__lance @ Jul 22 2006, 03:21 PM)
very nice! :thumb:thumb.gif maybe some background though? and looking good lolje! is the whole system gonna stay the same?

Thank you! There will be some quite important changes but in the whole the system will be very similar to the system in AOC I
(you can still call it a 'strategy-game')

btw there are new screens

207
TI Z80 / Age of culture II
« on: July 22, 2006, 12:23:00 am »
This is the main-Topic about my Strategy-game Age of culture II (short form AOCII), which is written in Ti-basic(+xlib).

You may post suggestions, questions and all that stuff here.

Short Description
The game runs (apart from the battle-mode which is totally different!!!) very similar to the first version, which was inspired by the computer-game Age of Empires.
Well, here are some Screenshots:
user posted imageuser posted imageuser posted imageuser posted imageuser posted image


Features
-2 different scrollable maps
-5 different difficulties
-a moderate AI-Player


To Do
-a lot of balancing & bugfixes
-Menu for smith
-Different gameplay modes (?)


Download: AOCII v0.85 is included as attachement.

208
News / Overload of new projects updates and new staff
« on: July 22, 2006, 12:17:00 am »
Oh its a bit late but here are the screenz of Age of culture II:

user posted imageuser posted image

209
News / Seeking for new staff
« on: July 18, 2006, 07:36:00 am »
QUOTE
spelli went evil
210
TI Z80 / Clibz
« on: July 18, 2006, 06:25:00 am »
this is awesome

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