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Portal X / Re: Portal X
« on: May 06, 2010, 12:22:36 pm »
You can make some stuff use only relative jumps, copy it to some system ram area, and execute there.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 241
Portal X / Re: Portal X« on: May 06, 2010, 12:22:36 pm »
You can make some stuff use only relative jumps, copy it to some system ram area, and execute there.
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TI Z80 / Re: SIr's 3d program« on: May 06, 2010, 11:23:33 am »
Idk, but they are theoretically capable and his parents 'read' the IRC logs according to him.
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TI Z80 / Re: SIr's 3d program« on: May 06, 2010, 12:17:27 am »
Good work!
@_player: wasn't it a bit dangerous to post that? His parents can still read the forums. 244
News / Re: #omnimaga hits users online record of 41« on: May 05, 2010, 09:10:26 am »
Wow, omnimaga's getting good at this record crushing...
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Miscellaneous / Re: Rubik's Cube« on: May 04, 2010, 02:37:11 pm »
YAY FIRST SUB 1 MIN! lol
I average around 1m20 now. (using only the LBL beginner method) 247
Other Calculators / Re: Sprite Sizes« on: May 04, 2010, 11:57:08 am »
I've used 8x8 and 16x16, but for some really big stuff I occasionally use 32x32.
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Miscellaneous / Re: English language reform« on: May 04, 2010, 11:56:11 am »
But likewise, English phonology doesn't make sense anymore since the Great Vowel Shift. I don't know for sure, but maybe a similar change occurred in French?
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Miscellaneous / Re: English language reform« on: May 03, 2010, 02:41:22 pm »
And the french 'nasal' vowels. (-on, -en, -an etc.)
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ASM / Re: ASM: How do I "scroll" sprites down the screen? (TI 83/83 plus/84plus)« on: May 03, 2010, 02:39:03 pm »
Very long? nononono, it's just a few microseconds (or milliseconds for that matter). You don't notice, normally.
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Other Calculators / Re: [Concept] Quarterly Community Magazine« on: May 02, 2010, 01:58:56 pm »
[half-offtopic] In belgium, AZERTY is standard too, but actually QWERTY is better for Dutch.
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Music Showcase / Re: My first power metal song using MTVMG (work in progress)« on: May 02, 2010, 10:10:49 am »
This is quite good! Like the style, but sometimes the chord order isn't very logical. (although you might attribute that to taste )
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General Discussion / Re: japaneese happy hardcore/eurobeat/makina + rickroll = win« on: May 02, 2010, 10:07:46 am »
This is awesome. Really. o.0
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ASM / Re: ASM: How do I "scroll" sprites down the screen? (TI 83/83 plus/84plus)« on: May 02, 2010, 10:02:32 am »
Use the regular putspritexor routine (from the asmin28 tutorial) for the displaying of the O, and increment the y-coordinate of the sprite every time you want it to move down.
(sorry, no time for thinking up examples) |
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