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Messages - mapar007

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481
TI Z80 / Re: Abridged and Unabridged Campaign (Just for fun)
« on: January 25, 2010, 11:48:12 am »
The Ultimate Solution (unfortunately requiring flexible design+more planning...) is of course giving it as a compilation option :).

I'd have the abridged version as default, though.

482
News / Re: New Subforum
« on: January 25, 2010, 11:43:15 am »
The whole problem is in getting the grasp of low-level thinking. There's not much use in trying to write a tutorial specifically for TI-basic programmers, in my opinion. (no offence intended) It would be better to teach, as Galandros said, right from the ground. Basically, if you can do bit math and you have a reasonable idea of how a computing system works, you should have little trouble learning those low-level languages, provided 4 things: good attention span :), time for learning, time for coding, and time for headaches...

DJ is right though: some people indeed are better at designing than at coding.

And, as ztrumpet said, even if you never get far in asm, you did learn some about the basic structure of a computing system, which is of great help while learning new languages like C or C++. (speaking from experience here; I just didn't have the time, nor the motivation to get far into C. I do want to get fluent in it before I go to university, however...)

(on a semi-related note: I'm sure there are people in the BASIC world right now who are far more intelligent than I, but are kinda 'frightened' by the look of the language :) )

483
Other Calc-Related Projects and Ideas / Re: 8-bit sound for DJs
« on: January 25, 2010, 11:35:24 am »
Go ahead! Great idea!

484
News / Re: New Subforum
« on: January 24, 2010, 01:08:34 pm »
Asm is easy once you get the hang of it, but it can take a hell of a time to code something that is simple in basic... If you need to do hard math, you should stick to basic, if you want speed, go for asm.

485
News / Re: New Subforum
« on: January 24, 2010, 12:38:03 pm »
It's the best, though. :)

To be honest: my first try failed as well. Try again later. When you really understand the first 4-5 lessons, the rest is a piece of cybercake.

486
12x12 is harder than 8x8 or 16x16 in asm.

487
TI-BASIC / Re: Extra Variables - An advanced TI-BASIC trick
« on: January 23, 2010, 08:43:05 am »
I think it is because they have a fixed location. I'm not quite sure, though.

488
Adds an "ethical" touch rofl. (Kinda funny how he first dishes out the damage, and then says the security sucks)

489
TI-BASIC / Re: Extra Variables - An advanced TI-BASIC trick
« on: January 23, 2010, 05:55:29 am »
I used to use asm to copy the RegEQ to ans in order to access a and b from regressions. Beh. Nice find!

490
News / Re: 2 million page requests
« on: January 22, 2010, 12:21:33 pm »
My clickbots do well apparently.. j/k

Kudos to you.

491
Other Calculators / Re: My First Code :)
« on: January 22, 2010, 12:19:57 pm »
O.0

How do you do that...

(in asm it's like 15 bytes to invert the graph buffer, the screen itself might be a little harder)

492
Miscellaneous / Re: I have become... man.
« on: January 21, 2010, 12:03:31 pm »
Mmh... At times, I want to do my exams for this year for the so-called 'middle jury', a commission that allows you to finish/combine a year way earlier. (yeah, sometimes classes go SOOOO slow, especially math and the language classes, and yet some people still say stuff goes too fast... </rant on the ex cathaedra non-individual teaching systems>)

493
Escheron: Shadow over Ragnoth / Re: E:SoR Synopsis
« on: January 21, 2010, 11:58:51 am »
Do the charges 'recharge' while playing? (maybe slowly, so that you still have to pay attention to your mana pool, but you occasionally gain a point)

494
TI Z80 / Re: Elmgon
« on: January 21, 2010, 11:55:28 am »
So you mean like Rogue? Then, there should be a command to 'stand still'.

495
TI Z80 / Re: Rogue Z80
« on: January 21, 2010, 01:07:45 am »
Spam Alert!

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