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Pokémon Purple / Re: [PP] Progress '10
« on: September 23, 2010, 08:03:33 pm »
Oh, well then that shouldn't be to hard
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1021
Pokémon Purple / Re: [PP] Progress '10« on: September 23, 2010, 08:03:33 pm »
Oh, well then that shouldn't be to hard
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Miscellaneous / Re: Facebook« on: September 23, 2010, 07:52:32 pm »
What happened to Facebook?
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Pokémon Purple / Re: [PP] Progress '10« on: September 23, 2010, 07:48:46 pm »
One of the spriters here may be able to help shrink them down so they still look good. We got some talented guys. I personally don't think it matters to me, though it'd look better. Whatever ends up happening though, good luck
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Miscellaneous / Re: Vasectomy Tomorrow« on: September 23, 2010, 07:45:38 pm »
I am sorry my friend. It's never good to be de-maned.
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TI Z80 / Re: Project Idea- Outrun Z80« on: September 23, 2010, 07:38:13 pm »
That looks really cool! I don't think the distortion will be that big of a deal
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Other Calculators / Re: Ballpoint pen mark on ti-84 screen« on: September 23, 2010, 06:29:46 pm »In my case, last year once I accidentally spilled 7-UP on my TI-Nspire. Fortunately I got time to remove it before it gets inside the screen edges or the keys, but it was all sticky Not without horribly damaging the case in the process, to my knowledge. I think the calculators use hex screws. 1027
Humour and Jokes / Re: Limited Edition S.A.D. Peanuts Available« on: September 23, 2010, 06:24:30 pm »
Ya, I was trying to find the original bag a couple weeks ago but couldn't find it It'd be nice if someone found it. Also, you can find the Rick Astley ones on a image search too
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Other Calculators / Re: Ballpoint pen mark on ti-84 screen« on: September 23, 2010, 06:21:59 pm »
Ya, acetone or even rubbing alcohol or something should do it. Just get a cotton ball, dampen it a bit and rub gently.
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Introduce Yourself! / Re: New... I guess?« on: September 23, 2010, 02:54:02 pm »
Actually, from what I've heard, C++ is one of the easier ones, especially since it's a pretty high level language. Learning a language is not just some simple task. It takes time and work.
And no need to get so defensive about the sense of humor thing. He was just saying because there are a lot of memes that go around here at Omni and you just might be seeing a lot of them. 1030
TI Z80 / Re: Axe Cuberunner« on: September 23, 2010, 01:20:42 am »
Is Cuberunner basically the same as Cubefield? It looks like it.
If it is then I was actually just thinking about seeing if someone would port it last night before I fell asleep Looks great though, good luck 1031
Gaming Discussion / Re: SCV/Probe/Drone rush!« on: September 23, 2010, 01:06:42 am »
What's a SCV rush?
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Art / Re: Sprites, Please?« on: September 23, 2010, 12:09:40 am »The programs I am talking about (pic to line) are like these: All I did was change the palette size, not the image size. That way the image stays the same but you get the correct dimensions. Edit: Ok, got the program I said I would create ready now. It didn't take long to create, just didn't start until late. Anywho, here it is. Note: All "Ls" and "Es" in these code sets are the scientific notation E and the little list header thing L. Code: [Select] Prompt X,Y,W,H X and Y are the coordinates at which the sprite starts. H and W are the width of the sprite. This program, if you hadn't looked yet, exports the coordinates of a line into one element per line in LP. If you want an actual program that will actually put each line in a Line( command, I could probably whip something up. This just seemed like you were going to do so that's why it is in a list. The program I used to check that program was this: Code: [Select] ClrDraw Hope some of this helps you. Edit: Little screenshot of everything working. Note: That program I suggested to you to move the sprite will work but with a couple tweaks. The file that is there is currently broken, I don't know how it happened, and I need to fix it. But I think it is just a few DelVar commands that need to be tokenized at the top of the program and a space needs to be placed after the quote to be put into Str1. Oh, and just make sure what ever picture you are using is in Pic1. Edit: Note: Something I should also mention is that I created these programs with the graph window of: Xmin: 0 Xmax: 94 Ymin: -62 Ymax: 0 Xscl: 1 Yscl: 1 1033
Art / Re: Sprites, Please?« on: September 22, 2010, 10:50:12 pm »
Ok, I have no idea what sprites you are using, but I'm assuming the ones that are in this thread. So, I took each picture and made a .bmp file of each one pressed into the top left corner. That way if you wanna manually put them on your calculator you can. If you don't then I have put the picture files in the .zip file too. I also got the hexadecimal code for each one and typed it out into the .txt file that is there. Also, just in case of some typos, I put the actual string of hexadecimal code for each one there too. I will work on a program that will take a image on the graph screen and with a few simple inputs will convert it into line commands from a list.
If you want to move the picture around to a different part of the screen you can use the program I created here. 1034
Humour and Jokes / Re: Limited Edition S.A.D. Peanuts Available« on: September 22, 2010, 09:55:41 pm »
I would like one please
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TI Z80 / Re: Meishe91's Tunnel« on: September 22, 2010, 09:42:28 pm »
Ya, it's pure TI-BASIC. Thanks
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