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TI Z80 / Re: Meishe91's Tunnel
« on: September 22, 2010, 08:18:52 pm »
Thanks
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1038
Art / Re: Sprites, Please?« on: September 22, 2010, 07:51:49 pm »
My spriter also exports the image you make into hexadecimal. But what is this picture to line thing you're talking about? Like what is done in Contra and such?
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Axe / Re: Questions« on: September 22, 2010, 03:14:21 pm »
Well about the code, I can tell you that it isn't storing them to the half-bytes. It for some reason is just storing them to the full byte I think, that's why only one thing is showing. Or it is storing to the half-byte but then overwriting the first one or something.
If you reverse the storing lines you will end up with the first five instead. 1040
Axe / Re: Questions« on: September 22, 2010, 03:09:39 pm »
Ya, I know. I'm looking, though I doubt I'll be the person to figure it out. Just helps to have it all there because someone would've mentioned it.
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Axe / Re: Questions« on: September 22, 2010, 03:05:17 pm »
Just so you know you forgot a ►Dec after the {L1+A}^16.
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Art / Re: Sprites, Please?« on: September 22, 2010, 02:58:16 pm »
Wait, what are these for exactly? What are you trying to do with them? I thought this was gonna be a pure TI-BASIC game.
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Introduce Yourself! / Re: New... I guess?« on: September 22, 2010, 02:55:53 pm »
Not again...
* Meishe91 pulls out a taser and shoots qazz right in the chest and watches him go down. Have you not learned your lesson? 1044
The Axe Parser Project / Re: Features Wishlist« on: September 22, 2010, 02:41:02 am »
Ya, I like Builder's idea. Just have it detect the "[" or what ever in the first line after the title (with or without the description). The only other idea I had was to have it on the next line with a ".[" signifying it.
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TI-BASIC / Re: Tunnel Troubles« on: September 21, 2010, 11:21:42 pm »
Ya I just hope no more arise now
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TI-BASIC / Re: Tunnel Troubles« on: September 21, 2010, 11:10:37 pm »
Good new though, fixed it Now should be completely bug free
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TI-BASIC / Re: Tunnel Troubles« on: September 21, 2010, 11:05:14 pm »
Ya, me too. I don't even remember how I thought of it Thing that sucks now is that there is a new bug that got produced from me fixing the other one. Which I can't think of how to fix it
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Official Contest / Re: [BULLETIN] Cage Matches« on: September 21, 2010, 10:59:40 pm »This sounds like fun! By the way, I'm right there with you, Michael_Lee. Especially if going up against a few of these people I've got a question though, in the PMs we get to compete what is going to be in those? Just a request to compete or will it have like your current opponent, language, and/or theme? 1049
TI Z80 / Re: Project Idea- Outrun Z80« on: September 21, 2010, 10:57:59 pm »thanks! although I don't think it's going to use very much 3d math, but will most likely just imitate 3d. Ya, I know. I was just saying that his was Mode 7 3D (I believe?) but that some of the concepts of it still being a racing game would still apply. |
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