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Messages - meishe91

Pages: 1 ... 83 84 [85] 86 87 ... 207
1261
Introduce Yourself! / Re: Well hi there.
« on: September 13, 2010, 06:57:41 pm »
FFFF, I want some blue lobster peanuts :<
* ZTrumpet wants them too!




here ya go buddy, though, I dont want the cops following me, so lets keep this transaction between us ;)

Didn't I already tase you once for distributing counterfeits? :P

1262
Art / Re: worm 8x8
« on: September 13, 2010, 06:55:33 pm »
I think it just means sharing the calculator. What is SMB?

1263
News / Re: Serenity Demo release!
« on: September 13, 2010, 05:51:20 pm »
I was kidding Builderboy :P. I was talking about final version :P

Ah ok :P I was about to say Builder is fast at programming, just not that fast :P

1264
Miscellaneous / Re: Now that life is good, I'm back early
« on: September 13, 2010, 05:50:39 pm »
But remember, I am a magician ;) My job is to trick people :P

1265
Miscellaneous / Re: Now that life is good, I'm back early
« on: September 13, 2010, 05:45:29 pm »
Quote
* Meishe91 reaches into the security system with his super ninja skills and simply pulls them out with no consequence happening

You just grabbed fake peanuts from a fake security system.  Need I remind you that my security system is completely 100% impenetrable?  I would hate to see you disintegrated after all your years at omnimaga

Or was it? Maybe I'm so ninja that I tricked you into thinking that what I grabbed are fake ones while I really have the real ones, with the security system, waiting to find Netham45 to see if I can make them explode. Yep, that's right, I could be that good :P

By the way, what years? It hasn't even been a year :P

1266
News / Re: Serenity Demo release!
« on: September 13, 2010, 05:42:31 pm »
Well I think the shock is coming from that you said final version, as in the end product, not a final demo version (if that's what you meant).

1267
Miscellaneous / Re: Now that life is good, I'm back early
« on: September 13, 2010, 05:40:58 pm »
* Builderboy walk up to meishe on the ceiling *

Why are you upside down?

So not cool :P

Welcome back! I'm glad things got worked out :)

Quote
Have a bag of the new, limited edition Blue Lobster peanuts!

You gave me one of the only five bags?  Thank you thank you thank you!

* HotDog tap-dances on the ceiling

I think that is a counterfeit bag, we have reports of them being duplicated now :P It's why I "had" to taser qazz


* HotDog takes the bag of peanuts to a peanut-smith, who confirms that the bag of peanuts is 100% authentic.  So he sets up a security system around the peanuts that can not be undone even by a person going backwards or forwards in time.

* Meishe91 reaches into the security system with his super ninja skills and simply pulls them out with no consequence happening :P

1268
Axe / Re: Adding Strings
« on: September 13, 2010, 05:37:15 pm »
Oh, I knew that :P I thought that was part of the actual code lol. Like in Axe you actually had to put that space there :P

1269
TI-Nspire / Re: RPG Style Health Bars for the TI-nspire!!!
« on: September 13, 2010, 05:33:47 pm »
Ah ok.

1270
Miscellaneous / Re: Now that life is good, I'm back early
« on: September 13, 2010, 05:31:49 pm »
Welcome back! I'm glad things got worked out :)

Quote
Have a bag of the new, limited edition Blue Lobster peanuts!

You gave me one of the only five bags?  Thank you thank you thank you!

* HotDog tap-dances on the ceiling

I think that is a counterfeit bag, we have reports of them being duplicated now :P It's why I "had" to taser qazz here :P

Also, I would like to see this anti-gravity device you have to tap-dance on the ceiling :P

@Z
Glad you're back too! :D

1271
Axe / Re: Adding Strings
« on: September 13, 2010, 05:26:48 pm »
.READPRGS

GetCalc("apvrDATA")->D->P             .get the pointer to the appvar DATA
"prgm"->Str0ZZ                        .initialize Str0ZZ
det(8 )                   .You want this here so you don't overwrite something important if there's something important right after the program in memory. :)

While P<{D-2}rr-12                    .check for reaching the end of the AppVar
length(P)->L                          .store the length of the string at P to L, because it will be used more than once
Copy(P,Str0ZZ,L)                      .annex data at current position to Str0ZZ
P+L+1->P                              .add the length of the string at P to P to move P to the start of the next string
.Code to do whatever you want with the program...
End
ouch! forgot about the Zeros( 8 ) or det( 8 ) part :P
I don't know wheter Str0ZZ should be Str09 or not, because I thought only Str00 till Str99 were supported, but I'm not sure about that.
It's supported.  Axe supports names up to three chars now. :)
nice to know! haven't heard/seen it anywhere, but that's my bad ;)
the -12 should be -9, but that I've already changed.

EDIT: lol! i noticed your space between the 8 and the ), but didn't see why, but now I see 8) :P

Wait, why?

1272
TI-Nspire / Re: RPG Style Health Bars for the TI-nspire!!!
« on: September 13, 2010, 05:19:05 pm »
That looks nice!  Great job. :)

Well I'm pretty sure Omnicalc or something grants the feature of copy and pasting, though I don't remember correctly.
I don't know about Omnicalc, but I know you can do it in DoorsCS7. :)  You can also do it with XLib/Celtic III/XCopy. :)

Ya, I wasn't really sure if it was Omnicalc that I was thinking about. I just knew something did :P

1273
Miscellaneous / Re: Post your desktop
« on: September 13, 2010, 02:20:56 am »
I should change mine soon...I've had the same one for like over a year :P

1274
Axe / Re: Grayscale title screen editor
« on: September 13, 2010, 02:16:33 am »
Ya. Or until we find out what is going wrong.

1275
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 13, 2010, 01:55:11 am »
What kind of stuff did you end up removing? The GAME? (Sorry DJ, had to take your idea :P)

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