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Art / Re: House Sprites request
« on: September 09, 2010, 09:41:02 pm »
Ah ok. That is a bit weird.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1366
Art / Re: House Sprites request« on: September 09, 2010, 09:41:02 pm »
Ah ok. That is a bit weird.
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TI-BASIC / Re: Which one looks better?« on: September 09, 2010, 09:40:39 pm »
That's what it sounds like he meant. But I'm not for sure. That would be a cool idea though.
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Art / Re: House Sprites request« on: September 09, 2010, 09:33:38 pm »
The one to my spriter? It works fine for me It just goes to my spriters thread.
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TI Z80 / Re: Unnamed RPGish Game« on: September 09, 2010, 09:26:21 pm »
Hmmm, well I wasn't planning on that but that's a possibility too. Thanks.
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TI-BASIC / Re: Which one looks better?« on: September 09, 2010, 08:57:55 pm »
I think what he means is that when you have no gun it is just the guy looking sprite. Then when you pick up the gun your up/down sprite turns into that modified human one (the second picture of number one) and then your left and right sprites become number three's pictures.
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TI Z80 / Re: Unnamed RPGish Game« on: September 09, 2010, 08:55:16 pm »
Thanks
I actually really like that idea. I've been wondering how I could incorporate experience on to the front page. I mean I plan to have it on the stats page too, but ya. My only concern is how hard it is to implement 1372
TI Z80 / Re: Unnamed RPGish Game« on: September 09, 2010, 08:06:02 pm »
So I'm fairly sure I have decided on a final bottom half of the screen. At least hopefully I'm pretty pleased with it.
I'm going to assume most of you will think that little box is random, but it does have a point. I have decided that the main menu will active the whole time, but when you choose an option then it will essentially "pause" the game. When a button is pushed, well a menu button, that box will expand to what it needs to depending on the option. This is just a mock up of the animation but it will look similar to this: Tell me what you guys think 1373
General Calculator Help / Re: How To Write an OS« on: September 09, 2010, 07:53:34 pm »
Ah ok, so you wrote all of them?
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General Calculator Help / Re: How To Write an OS« on: September 09, 2010, 07:36:52 pm »
I added this to the tutorial thread. It looks great.
What are TI-Developer, ZDS, and os2tools though? 1375
Art / Re: Which Looks More Water Like?« on: September 09, 2010, 07:13:31 pm »
Haha ya, I had two copies of my display program where one was set one pixel to the right and forgot one of them didn't have a ClrHome at the beginning so it just went right over the other. Unfortunately that tile was impossible so I just shifted it up a pixel
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Art / Re: Which Looks More Water Like?« on: September 09, 2010, 07:09:16 pm »
Well yay for mistakes happening then
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Miscellaneous / Re: Should've done this much sooner...« on: September 09, 2010, 06:44:40 pm »
It's a reference to the Matrix trilogy. Agent Smith is the bad guy in it.
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Site Feedback and Questions / Re: User-contributed calc games/dev tools downloads section« on: September 09, 2010, 06:04:07 pm »
Once you upload a download is it possible to update that download without re-uploading a whole new thing?
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Miscellaneous / Re: If you need help on 'life' (serious topic)« on: September 09, 2010, 06:02:14 pm »
I think he means that last week things weren't going so great and could have needed someone to just listen or something but now that you offer what was going on is over and things are getting better.
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Miscellaneous / Re: Why, God, why?« on: September 09, 2010, 05:42:58 pm »
My guess is that it is just kind of an introduction thing and such. So like everyone knows who she is and if they need her they can get help from her or something. I could also be way off Just seemed like something a TA would do.
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