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Messages - meishe91

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1411
Other Calc-Related Projects and Ideas / Re: Auto Optimization Program
« on: September 07, 2010, 07:47:47 pm »
Ah ok. So basically it is just when you are putting the variable that is most likely to be true or false, depending what you are doing, as the first variable? I never thought about that, that could be handy :)

1412
TI-BASIC / Re: list equal list if statement
« on: September 07, 2010, 07:41:29 pm »
Well I meant for seq( commands that contain a list inside of them. Unless I understood Builder's question wrong.

1413
TI Z80 / Re: TIPC-Basic
« on: September 07, 2010, 07:33:36 pm »
Hopefully that should fix it then :)

1414
Other Calc-Related Projects and Ideas / Re: Auto Optimization Program
« on: September 07, 2010, 07:32:30 pm »
Ah good idea, i also have to get it to ignore Axe programs (for now! >:D) or else it might 'optimize' them so that they didnt work XD

As for a next update, hopefully sometime this week :) I shouldn't be too busy

hummm. i haven't tried to do an axe source code... I was afraid of it doing something wrong. I was getting some errors,  i deleted all doors app variables and reset ram though, and everything was fixed.  (The errors were popping up with doors' basic editor.)

Ninja'd on something... I'll soon see

Edit: Note: Random: Hi:  have you ever noticed we have devil  >:D smilies, yet we don't have any of Christ to ward off the demons...

Well this isn't meant for Axe programs. That's why I think he is gonna make it skip them.

1415
TI-BASIC / Re: list equal list if statement
« on: September 07, 2010, 07:30:22 pm »
No, I haven't had time to look into this yet but I remember this part. It doesn't work for all sequences, such as ones including lists. And although it should always be faster than a sequence that is replaced by this it is not always smaller.

1416
Other Calc-Related Projects and Ideas / Re: Auto Optimization Program
« on: September 07, 2010, 07:25:52 pm »
Well for an optimizer I think any speed would be acceptable considering how useful they are :) (I just mean if I had a program that was really large and didn't want to go though and find this stuff myself I wouldn't mind waiting a little bit.)

1000 bytes per second? That's not bad at all :) What is short circuit logic?

1417
TI Z80 / Re: Unnamed RPGish Game
« on: September 07, 2010, 07:02:13 pm »
Ya, I could do that maybe. Depends how much room it will take up though. Thanks.

1418
News / Re: Jailbreaking a PS3 using a TI-84 Plus?
« on: September 07, 2010, 07:00:55 pm »
But that's the good thing about the one being able to do it. You control what you give and what they take. If you wanna say no, say no. If they want more and you don't wanna do it, don't. If they have a problem with it tell them to do it themselves or take what you give :P (May piss them off but who really cares, you're the one in the power position.) Just saying though, I'm not saying what you did was wrong or something.

As for the sentence in parenthesis I believe he is talking about how he could possibly get in trouble for doing it, and then getting paid to do it too. If I'm mistaken please correct me, happybobjr.

1419
Other Calc-Related Projects and Ideas / Re: Auto Optimization Program
« on: September 07, 2010, 06:57:24 pm »
It's not the display that is moving slowly. It's because the file DJ ran the app through was so large (over 14KB if I saw correctly). The time it takes to finish all depends on how big the file is.

1420
TI Z80 / Re: TIPC-Basic
« on: September 07, 2010, 06:55:01 pm »
Did you download the IDE? On the FreeBASIC download page it looks like you can download the binaries (which I'm not sure what that is exactly) and then FBIDE is a third-party tool. Check here if you need to download it still.

1421
News / Re: Jailbreaking a PS3 using a TI-84 Plus?
« on: September 07, 2010, 06:43:09 pm »
Huh, ten bucks to do a simple thing? I would've done it :P (At least I'm assuming it is pretty simple to do.) Then, more people just means more money :P

1422
Site Feedback and Questions / Re: Slow posting loading speed
« on: September 07, 2010, 06:41:25 pm »
So it turns out that what I thought was 405 errors were actually 500 errors. I don't know what that really means but thought I should clear that up.

1423
TI Z80 / Re: Unnamed RPGish Game
« on: September 07, 2010, 06:39:06 pm »
Ok, I'll take that colon out and see how that looks. That way there should be two pixels between the level and amount of money. Is there any token that works better for money that people have found? I couldn't really find one but I didn't look to hard.

As for shrinking the right side menu part, I want to avoid that if I can just because depending on what the other screens look like I might need as much room as possible.

As for the F1-F5 thing, I don't really wanna do that, one, because it's been done a lot, two, it lowers the amount of room for words (and I'm not sure what I'd do for menus if I did) and, three, quite frankly I'm to lazy to reorganize it all :P

Ya, I agree with the Map thing. I will probably take it out since I don't think it is going to evolve into a big RPG like that. I also think I will will change Magic to Stats.

However, maybe instead of actually making you push one through four or five, depending, to open a menu I might just make it the F# buttons. That way they are closer. Thoughts?

1424
Art / Re: A couple sprites/title screen
« on: September 07, 2010, 06:24:21 pm »
Those look really cool :)

1425
TI Z80 / Re: TIPC-Basic
« on: September 07, 2010, 06:22:08 pm »
This is pretty cool and should be hand for people to learn FreeBASIC easier.

@DJ
The reason BasiC++ hasn't seen much progress I think is mainly because of PiWorld and the fact that I think he lost all his progress on BasiC++. I don't completely remember though.

As for your edit question. "#include 'TIPC-Basic.bi'" doesn't go into any file. When you start a new file inside of the IDE you usually have some sort of header portion that includes the programs, files, etc. that you will be referencing within the program you are working on in the file. Basically that line just goes up in it and is telling the IDE that you want to use the library coolsnake made to replace commands in the program. So instead of doing what coolsnake said before when you just make a lot of sub-routines to change the code he has already done something like that inside the library so you just put that line at the top and you can use the commands as he changed them. Does that make sense?

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