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Messages - meishe91

Pages: 1 ... 94 95 [96] 97 98 ... 207
1426
TI-BASIC / Re: Draw Pixel-By-Pixel
« on: September 07, 2010, 06:12:07 pm »
Ya. I'm just gonna kinda reiterate everything they said all at once so it hopefully makes more sense for future reference and such.

The first thing you need to do is go to [DRAW] by pressing [2ND] then [PRGM]. Then you need to choose ClrDraw which will erase all the pixels on the screen EXCEPT for equations that are set in [Y=], stat-plots, and the axes. To get rid of the equations and plot points there are many ways to do this. If you want a explanation on how, just ask. But after you get those so they aren't displaying anymore you need to push [2ND] then [ZOOM] to get into the [FORMAT] menu and scroll down and choose AxesOff. Now the graph screen should be completely clear. If you want to be sure you can simply run another ClrDraw. After all that click [GRAPH] and it should pull you up to the empty graphscreen. Click [2ND] then [PRGM] again to bring up the [DRAW] menu and go one menu to the right, to the [POINTS] menu. Go down and click Pt-Change( (or simply hit [3]) and it should take you back to the graphscreen with the cursor being a 3*3 cross with the center flashing. After that you just simply push [ENTER] to turn the pixel on and off. Use this to create the screen. (There are also other drawing functions you can use on the screen to help you, just experiment.) After you have the screen looking how you want to push [2ND] then [PRGM] to get back into the [DRAW] menu and go one menu to the left (or two to the right) and click StorePic. Unless you are using the Text( command (in which case push [CLEAR], [2ND] then [MODE], or [TRACE] or [GRAPH] and then do what I said to get StorePic) it should just appear on the homescreen with a space after the command. You then just put in a number, zero to nine, and push enter and then the graphscreen will be stored to Pic#, "#" being the number you chose. To recall this picture all you do is go back to that screen where you got StorePic but instead of choosing that you choose RecallPic in which it will put it on the homescreen (again, as long as you're not using the Text( command) and you simply type the number of the picture. Those commands are also the ones you would use to do the same inside of a program too, more or less.

Like DJ said, to have another person's calculator recall the correct picture you need to transfer the picture variable (using a transfer cable or by putting all the needed files in a group and then transferring or a number of different methods, point is that you need to have the correct one or it will look weird because the command will recall what ever is stored to those variables that are called, if that makes sense) to the other persons calculator. At which point it is all the work of the program to recall and such. Hopefully this helps more or something. If you have anymore questions just ask :)

1427
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 07, 2010, 05:45:23 pm »
Oh ok. I was just talking about Dual Layers.

1428
TI-BASIC / Re: Using For To Wait For Output
« on: September 07, 2010, 05:37:46 pm »
So if I want a 10 seconds wait I just need to do something like
Code: [Select]
rand(500)
rand(500)
More Code...
This will have the same effect of rand(1000). Correct?

Just so you know, it might be better to just put rand(999. That way you save five bytes and there is only a very, very, small difference between the length of time.

Welcome to Omnimaga, by the way :)

1429
Art / Re: Ship Sprite
« on: September 07, 2010, 05:29:04 pm »
That looks very sweet Magic Banana!

1430
News / Re: Mapar007 retires. Contest and status update
« on: September 07, 2010, 03:01:57 pm »
Oh, ok. I  understand.

1431
News / Re: Mapar007 retires. Contest and status update
« on: September 07, 2010, 03:57:40 am »
:P Ah ok. What does a File Archiver do exactly?

1432
News / Re: Mapar007 retires. Contest and status update
« on: September 07, 2010, 03:50:22 am »
Ah ok, gotcha. Thanks. Would have never figured that one out without you telling me :P

1433
TI-Nspire / Re: Battle of 16s Strategy game for nspire - Screenshots!!!
« on: September 07, 2010, 03:45:54 am »
I thought graphing utilities in games for the Nspire were really hard to use and such and couldn't really be used well in games? I could be wrong, just thought I read that somewhere. Good luck though :) And like DJ said, don't put to much pressure on yourself and such. Focus on school and such first :)

1434
News / Re: Mapar007 retires. Contest and status update
« on: September 07, 2010, 03:42:34 am »
What's "FA?" Ah ok.

1435
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 07, 2010, 03:39:45 am »
I don't think there are combinations for the second two. But the first one can be done by using "X" and "'."

1436
Site Feedback and Questions / Re: Slow posting loading speed
« on: September 07, 2010, 03:36:36 am »
Ya, the 403's that happened today/yesterday/two days ago were the ones that were taking awhile to clear up. The 405's seemed to clear up easily. I've gotten 404's before, I think it was 404's anyways, but they weren't a big deal.

1437
News / Re: Jailbreaking a PS3 using a TI-84 Plus?
« on: September 07, 2010, 03:34:45 am »
Well if anyone can work a toaster with a calculator I'm sure BrandonW will be the first to succeed :P

1438
News / Re: Mapar007 retires. Contest and status update
« on: September 07, 2010, 03:33:17 am »
Ah ok. Well if I can do anything just let me know :) Good luck with it all.

1439
Site Feedback and Questions / Re: Slow posting loading speed
« on: September 07, 2010, 03:31:50 am »
Ya, I was getting some errors earlier today and yesterday. I think 405 and 403. It seemed to clear up in about 5-20 minutes though. As for posting speed I haven't noticed a whole lot. I mean I occasionally get a longer post speed but doesn't happen that often and only happens once and it's usually fine after.

1440
TI Z80 / Re: Unnamed RPGish Game
« on: September 07, 2010, 03:28:21 am »
Ok, I did a little tweaking to the menu half of the screen and am in need of feedback from as many people as possible.



A little information:

-The stats that it shows are at what I plan to be the max for each.
-The name are will have a eleven character limit, assuming I can figure out a good way to store it accurately. If not then I may just have to lower that limit. (I found one thread about it but I thought I remember Z had a letter compression thing or something, but couldn't find it :( Oh well.)
-The box surrounding the name will adapt to what ever the name is, how ever only uppercase will be accepted.

What I need your opinion on is things to change/tweak/remove/etc.

Couple things I'm not sure about and would especially like opinions on are:

-The menu numbers. I'm pretty satisfied with what four and five are, but the others not entirely. Map (I don't know how feasible this is, will have to mess around with it first) and magic are the two I'm on the edge about. I was thinking of having a stats page that will have some info detailing the magic stuff. Thoughts?
-Spacing of things, or does it look good?
-In the menu area there is a lot of white space to the right of the letters. Any suggestions on what to do with it? Fill it in, don't, patterns, etc.

Any other suggestions are greatly welcomed. I'm just trying to figure out what this part will look like before I start to much on the menu sub-program. Thanks everyone! :)

Edit:
I forgot to ask one other thing :P

I need help on a name for this. I was considering Survival Question or Survival, but I'm not to sure about them. Suggestions are greatly welcome :)

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