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Messages - meishe91

Pages: 1 ... 101 102 [103] 104 105 ... 207
1531
TI-BASIC / Re: Circle Graphs
« on: September 02, 2010, 09:45:44 pm »
Ah ok, gotcha.

1532
TI-BASIC / Re: Circle Graphs
« on: September 02, 2010, 09:39:59 pm »
Haha if you do do that, which would be EPIC, I would go with a way of fixing her calculator right after you did it :P And no problem :) But realistically I would just lock the program and then show her how it works.

Very cool though. Do you mean a half-hour to figure out the math to accomplish it or just whether or not to do it for sure?

1533
Axe / Re: Floating Point in Axe
« on: September 02, 2010, 09:23:01 pm »
I think it'd be cool :) I've often wondered how to create floating points from none but never took the time to try and learn how.

1534
Miscellaneous / Re: Pet Peeves-Post Here
« on: September 02, 2010, 09:19:45 pm »
Ya, I know it makes sense.

1535
Miscellaneous / Re: Pet Peeves-Post Here
« on: September 02, 2010, 09:09:56 pm »
@tloz128
I completely agree with number four. I hate/d that :( I mean why mark us points down for being smart?

1536
TI-BASIC / Re: Circle Graphs
« on: September 02, 2010, 08:54:25 pm »
That is very cool, and very fast :) Great job :D You have got to tell us your teachers reaction :P

Here is a downloadable version for people who don't want to type it in and a screenshot :)

By the way how long did it take you to make that?

1537
Art / Re: Which Looks More Water Like?
« on: September 02, 2010, 08:20:43 pm »
Oh, is this for BASIC?

Ya, they are text sprites. But the language shouldn't really matter.

Also, added a sixth option.

1538
Art / Re: Which Looks More Water Like?
« on: September 02, 2010, 07:57:01 pm »
Well I'm planning on using 3*5 pixel sprites so I don't know how many options I have unless I do one sprite then the other, which will complicate the tilemapper. I'm just not the best spriter and 3*5 doesn't leave a whole lot of options :P I know they all look similar.

Personally, I think it's too dark and contrasted to look like water. What about something like the water used in Mario 2.0?

EDIT: Shouldn't this be in Pixel Art and Drawing?

I don't know. I just put it here since I put my character sprite here too. I just thought it should be since it's technically not TI-BASIC or assembly but it's still calculator related and such.

1539
Art / Re: Which Looks More Water Like?
« on: September 02, 2010, 07:48:21 pm »
Options 4 and 5 aren't added :P

Psh, what are you talking about? :P ;)

1540
Art / Re: Which Looks More Water Like?
« on: September 02, 2010, 07:45:42 pm »
Well I updated it all to better pictures so they aren't as skewed so they are more uniform. Also provided the individual tiles for each one in case that helps :) Thanks everyone :D

1541
Other Calculators / Re: Why FreeBASIC rocks your socks.
« on: September 02, 2010, 07:21:47 pm »
Ah ok, well that sucks about the hard drive wipe :( But good luck with Piworld in the meantime :)

It looked cool though.

@Deep Thought
Thanks :)

1542
Art / Which Looks More Water Like?
« on: September 02, 2010, 07:18:40 pm »
Basically what the question asks. I'm wonder which picture contains the sprite that looks most like water :)

Option Old:


Code: [Select]
█__
_█_
█__
_█_
__█

Option New:


Code: [Select]
█_█
██_
_██
██_
_██

Thanks for anyone's input :)

1543
Other Calculators / Re: Why FreeBASIC rocks your socks.
« on: September 02, 2010, 07:02:44 pm »
now I have an urge to work on BasiC++ :P

What is the completion percentage of BasiC++ anyways?

1544
TI Z80 / Re: BASIC Shell
« on: September 02, 2010, 06:49:35 pm »
Ah ok, so it's all for sorting purposes? Sweet :)

1545
TI Z80 / Re: BASIC Shell
« on: September 02, 2010, 06:43:52 pm »
Oh so basically anything you don't recognize as a human made program/appvar would be a calculator made one?

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