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Messages - meishe91

Pages: 1 ... 114 115 [116] 117 118 ... 207
1726
Miscellaneous / Re: Programming Tutorials, Help, Etc.
« on: August 11, 2010, 12:19:35 am »
Ok, well I'll see what I can do then :) I do have it on my computer so it's just a matter of getting all the images up somewhere and then getting everything to how it was originally or close :) Just might take a little while.

1727
TI-BASIC / Re: Combining Characters - text sprites
« on: August 10, 2010, 09:41:54 pm »
Ya, now I'm quite confused. I have no idea what token that is now unless it is the degree sign. But it looks like a square ???

1728
TI Z80 / Sprite Maker
« on: August 10, 2010, 09:34:49 pm »
So finally I am getting a version that I'm quite satisfied with. As far as I know this there are no known bugs so please inform me if any are found.

So this spriter is quite revolutionary, I think and have been told. Some of the features may run a bit slow but that is only due to the limitations of TI-BASIC. These programs, depending which one you use, will pad the side/s of the sprite to the nearest multiple of eight. This means that if you are making a 5*7 sprite and happen to use the one that pads both sides then it will give you a hexadecimal code for a 8*8 sprite, padding zeros on. If you use the one that only pads width then it will give the hexadecimal code for a 8*7 sprite.

Features for this program include:
-Any sprite size (well from 1*1 to 88*63 (padding width only) or 88*56 (padding both sides))
-Gray cursor.
-Cursor wrap around.
-Invert the sprite.
-Clear the sprite.
-Rotate the sprite 90º to right and left.
-Flip the sprite horizontally or vertically.
-Single row or column filling or deleting.
-Single row or column inverting.
-Supports sprites from one pixel in size to a size of fifty-six pixels.

Arrows - Move the cursor around.
[2ND] - Turns the current pixel on or off.
[MODE] - Rotates the sprite 90º to the left.
[DEL] - Rotates the sprite 90º to the right.
[X,T,Θ,n] - Flips the sprite horizontally.
[STAT] - Flips the sprite vertically.
[ALPHA] - Inverts the sprite.
[MATH] - Inverts the current column.
[X-1] - Inverts the current row.
[APPS] - Turns the whole row on.
[SIN] - Turns the whole row off.
[PRGM] - Turns the whole column on.
[COS] - Turns the whole column off.

They Sprite2Hex_PadBothSides.8xp stands at 877 bytes and Sprite2Hex_PadWidthOnly.8xp is 868 bytes. (Unfortunately with the new updates them made it bigger :()

1729
Web Programming and Design / Re: {AP}'s Web Projects
« on: August 10, 2010, 05:45:20 pm »
Ah ok, nice. Thought guides might make it easier...hmm...oh well. What ever works :P

Ah ok. That would be the first hack I've seen with people evolving :P

1730
TI-BASIC / Re: Combining Characters - text sprites
« on: August 10, 2010, 05:35:51 pm »
Ah ok. Ya, then that is the Stat-Plot square. I thought you were talking about the squares that are at like the bottom point of the triangle.

1731
Web Programming and Design / Re: {AP}'s Web Projects
« on: August 10, 2010, 05:03:27 pm »
That's really cool. Would using the guides help with the text tool and such? Just a thought.

By the way, that evolution chart makes me think of Pokemon :P

1732
Portal X / Re: Portal X
« on: August 10, 2010, 01:34:32 pm »
Sweet, glad to see some progress :)

1733
TI Z80 / Re: Xonix
« on: August 10, 2010, 01:32:42 pm »
That is very cool. Great job on it :)

1734
TI-BASIC / Re: Combining Characters - text sprites
« on: August 09, 2010, 07:51:06 pm »
Ya, the box you're talking about is the solid one right? I don't think it's accessible anymore. It used to be though because I believe DJ used it in one of the Illusiats or something like that.

1735
TI Z80 / Re: Twist
« on: August 09, 2010, 06:05:01 pm »
Ya, they are all looking great :)

1736
TI Z80 / Re: Twist
« on: August 09, 2010, 05:35:58 pm »
Hmm weird. I waited quite a while and nothing ever showed up ???

1737
TI Z80 / Re: Twist
« on: August 09, 2010, 12:51:59 pm »
I only tried this on Wabbit and didn't get an error. Though all I see is numbers, no asterisk or anything. Unless I misread what you said and it is just numbers right now.

1738
KnightOS / Re: Castle
« on: August 08, 2010, 04:12:45 pm »
That is very cool! :) Glad to see some type of GUI coming together :D

1739
TI Z80 / Re: Twist
« on: August 08, 2010, 01:30:16 pm »
Very cool. Good luck with this :)

1740
TI-BASIC / Re: Celtic III Scrolling Background Tutorial
« on: August 08, 2010, 01:27:36 pm »
Ya, this is a necro-post. But oh well, just letting people know that {AP}'s tutorials are now in the Tutorial thread :)

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