Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - meishe91

Pages: 1 ... 117 118 [119] 120 121 ... 207
1771
OTcalc / Re: Let's build our own calculator!
« on: August 06, 2010, 12:15:20 pm »
Project Alpha Beta Nider :P

Nah, um. Let's see. Project Out-Do TI? Project Foxtrot? If Omnicalc wasn't already an app that would be perfect :P

1772
TI Z80 / Re: Celtic III powered 4 Level Greyscale Scrolling Map Engine
« on: August 06, 2010, 12:07:14 pm »
Ah, ok. Well then it's the "things tend to run faster on the calculator than in Wabbit" thing.

1773
OTcalc / Re: Let's build our own calculator!
« on: August 06, 2010, 12:00:32 pm »
Ok, so I feel like I should put my input into this a bit. Anything I say is not meant to upset anyone, piss anyone off, de-hype someone or anything. I'm just trying to look at this realistically. Sorry if anything sounds harsh, not my intention. I'm just kinda flat saying things.

Couple things:

1. Alberthrocks is right, DO NOT start getting your money out, hopes up, and such. Right now we are just planning and nothing is for sure set (yes, I know Raylin said this was official but things can still happen (no offence Raylin)).
2. Again, alberthrocks is right. Math is a must. If we didn't have math then a lot of operations go out the window, for one, and also we might as well be building a new type of GameBoy.
3. This is my personal opinion but before we start thinking about design I think we need to get the specs figured out and then get the software made and ready to go. That is the first priority I think. Building it will be a lot less stressful then.
4. When it does come time to building this thing, if we get that far, then the shell and buttons could probably be made from a 3D printer at school or something (I'm not saying I can do this, I'm just saying that's a possibility because some technical classes teach about them and are pretty handy).
5. Before we start thinking about making multiples of these we need to first just make a single one. See how much it costs, see what we can change or fix. We needn't worry about making a bunch right now.
6. Once this thing starts to take off and multiple people get involved in planning and such I think there needs to be an online hard drive site that we use where everything is stored. No offence to Omni but a thread isn't a good place to keep everything because it's hard to keep it organized. I also think this should be constrained to members only stuff so nobody from the outside can't interfere and such.
7. Right now I would advise NOT think about mass producing this. We don't know how much this will cost and we don't even know what will happen with these things.

Again, sorry if anything upsets someone. It is not my intention. Just trying to help this succeed :)
@happybobjr: nah, too expensive. Teacher idea is OK.
10 calcs = 10 X $80 ish = $800. Pretty big... :P

@matthias1992: I'm busy all the time. :P This is a community project - the wiki will help us organize ideas.
We'll all agree on a set spec, and such. I and many others can help the planning and such stay on track.

@everyone else:
WE NEED A WIKI FAST! Someone wake DJ up or something... ;)
You are correct - it can take a while to do such a thing. This isn't small - this is some serious work.



I would advise editing that just a bit because it sounds like you're trying to get DJ to do it and I'm fairly sure most or all of us know where he has been standing on admin related stuff. I know you didn't mean it like that but ya, it could be interpreted like that.

Agreed. THINK before leaping. This can be very successful (I've seen community projects evolve into consumer products), but we need to do some serious thinking before starting anything.

Yeah, the current plan is to host it on Cemetech or Wikidot.

just real quick, when we get knight os finished, copyright it.  just a thought.

It's copyrighted already. Anything you write, do, etc. is under your ownership. It's likely going to be open source, so that places a big lock on it already.


Well I didn't mean something like a Wiki or something. I meant an actual site that acts as a hard drive. That way only the people working on the project have access to it and its components.

As for the copyright thing I think he meant like an official patent

1774
TI Z80 / Re: Celtic III powered 4 Level Greyscale Scrolling Map Engine
« on: August 06, 2010, 11:54:30 am »
@MRide: I haven't tested it on an regular TI-83+, because I seem to have misplaced mine. It should run though. Don't know about the speed.
@Art_of_Camelot: You're right. The screenies are kinda slow. Maybe I had the frame-rate too high?

The screenshots might be slow because of the browser being used. I know they tend to run slow in IE and Chrome. FireFox (and I think Opera?) tend to do the best job with them. I don't know about Safari.

Plus I think things just tend to run faster on the calculator than in Wabbit.

1775
OTcalc / Re: Let's build our own calculator!
« on: August 06, 2010, 11:48:15 am »
Ok, so I feel like I should put my input into this a bit. Anything I say is not meant to upset anyone, piss anyone off, de-hype someone or anything. I'm just trying to look at this realistically. Sorry if anything sounds harsh, not my intention. I'm just kinda flat saying things.

Couple things:

1. Alberthrocks is right, DO NOT start getting your money out, hopes up, and such. Right now we are just planning and nothing is for sure set (yes, I know Raylin said this was official but things can still happen (no offence Raylin)).
2. Again, alberthrocks is right. Math is a must. If we didn't have math then a lot of operations go out the window, for one, and also we might as well be building a new type of GameBoy.
3. This is my personal opinion but before we start thinking about design I think we need to get the specs figured out and then get the software made and ready to go. That is the first priority I think. Building it will be a lot less stressful then.
4. When it does come time to building this thing, if we get that far, then the shell and buttons could probably be made from a 3D printer at school or something (I'm not saying I can do this, I'm just saying that's a possibility because some technical classes teach about them and are pretty handy).
5. Before we start thinking about making multiples of these we need to first just make a single one. See how much it costs, see what we can change or fix. We needn't worry about making a bunch right now.
6. Once this thing starts to take off and multiple people get involved in planning and such I think there needs to be an online hard drive site that we use where everything is stored. No offence to Omni but a thread isn't a good place to keep everything because it's hard to keep it organized. I also think this should be constrained to members only stuff so nobody from the outside can't interfere and such.
7. Right now I would advise NOT think about mass producing this. We don't know how much this will cost and we don't even know what will happen with these things.

Again, sorry if anything upsets someone. It is not my intention. Just trying to help this succeed :)
@happybobjr: nah, too expensive. Teacher idea is OK.
10 calcs = 10 X $80 ish = $800. Pretty big... :P

@matthias1992: I'm busy all the time. :P This is a community project - the wiki will help us organize ideas.
We'll all agree on a set spec, and such. I and many others can help the planning and such stay on track.

@everyone else:
WE NEED A WIKI FAST! Someone wake DJ up or something... ;)
You are correct - it can take a while to do such a thing. This isn't small - this is some serious work.



I would advise editing that just a bit because it sounds like you're trying to get DJ to do it and I'm fairly sure most or all of us know where he has been standing on admin related stuff. I know you didn't mean it like that but ya, it could be interpreted like that.

1776
Axe / Re: Input Routine
« on: August 06, 2010, 09:19:32 am »
All the routines, I think, are in the Axe Parser thread or the Routines thread. They're also old so any you found you might have to rework them so they work with the new versions of Axe Parser.

1777
TI Z80 / Re: Tokenizer DE v1.0 Released
« on: August 06, 2010, 09:16:50 am »
This is very cool! I don't know how much I'd use it but I'm sure some will find it very helpful. Thanks, Kerm :)

1778
Humour and Jokes / Re: Cooliojazz squirrelization of Raylin?
« on: August 06, 2010, 01:26:08 am »
How did this come about though?

1779
OTcalc / Re: Let's build our own calculator!
« on: August 05, 2010, 11:49:31 pm »
Ya, I thought that was who it was but I wasn't 100% for sure.

1780
Anime and Manga / Re: Tokko
« on: August 05, 2010, 11:46:40 pm »
Huh, it looks interesting.

1781
TI Z80 / Re: __________, my Axe Parser contest entry
« on: August 05, 2010, 11:41:26 pm »
I was just about to say that too :P Sounds like a really cool idea :)

1782
Introduce Yourself! / Re: Hai Thar!
« on: August 05, 2010, 11:29:05 pm »
Welcome and I hope you enjoy your stay :)

1783
OTcalc / Re: Let's build our own calculator!
« on: August 05, 2010, 11:28:08 pm »
That would be pretty cool if we did something like this or someone did.

Isn't there something like this over at Cemetech where one of the guys has been modifying TI calculators?

1784
Humour and Jokes / Re: Cooliojazz squirrelization of Raylin?
« on: August 05, 2010, 11:23:51 pm »
O.o? Someone want to explain? I'm a bit lost :P

1785
Introduce Yourself! / Re: Hello
« on: August 05, 2010, 11:23:12 pm »
Welcome and I hope you enjoy it here. Glad to see new people :) Can't wait to see what ya come out with.

Pages: 1 ... 117 118 [119] 120 121 ... 207