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It looks very sweet SirCmpwn! Can't wait to see more.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1923
Art / Re: 10x zoom in paint« on: July 22, 2010, 08:39:17 am »In the XP version of Paint, hold [Ctrl] when you're clicking a color to get the mysterious third color. Huh, weird. Is there even a way to use this third color? I should really freshen up on my random easter eggs 1924
Art / Re: 10x zoom in paint« on: July 22, 2010, 08:33:16 am »This was under Windows XP. I believe 10x was available through menus, but this easter egg made it much easier to access.No, I don't think so... I believe the menus stops at 800%. Ya, it only goes up to 800% on mine (I'm on XP). But that is a pretty neat easter egg that I did not know about Thanks. 1925
Other Calculators / Re: Awesome Omnimaga rickrolling program.« on: July 22, 2010, 08:29:59 am »
Thank you. Has anyone been able to spot any optimizations at all?
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Miscellaneous / Re: Digressions« on: July 22, 2010, 08:12:12 am »
Very nice, Zera. I'm tired as hell but I think I understood most of that.
As for me the only one I can think of is the one in my signature that was my senior quote: "Nothing is as it appears. There are hidden mysteries and clues all around us. You just have to open your eyes." 1929
Other Calculators / Re: Awesome Omnimaga rickrolling program.« on: July 21, 2010, 10:28:51 pm »
Ya, I just tested it sort of (I just modified nemo's code) and it doesn't look good at all.
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Other Calculators / Re: Awesome Omnimaga rickrolling program.« on: July 21, 2010, 10:09:42 pm »
Oh ok, sorry, remembered his code wrong. The problem with using Disp is that you're shifting the whole screen so you would have to update the "The Rick Roller's Of Tomorrow" section each time, and even then you'd still have some left over stuff in the empty spaces for a second and the only way to really clear that is either add more Output('s with spaces to cover those gaps and then that part becomes flickery.
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Other Calculators / Re: Awesome Omnimaga rickrolling program.« on: July 21, 2010, 10:03:58 pm »
Are you talking about kind of what nemo did in his?
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Other Calculators / Re: Awesome Omnimaga rickrolling program.« on: July 21, 2010, 09:58:38 pm »
Ya, it isn't as fast as nemo's chain effect but it's a hard thing to do while leaving the right half the screen alone. I also think it runs a bit faster on the calculator than in WabbitEmu.
@DJ Not really because without erasing each time then you are left with the trail and after a full rotation it will just have eight lines of Omnimaga on it. 1933
Other Calculators / Re: Awesome Omnimaga rickrolling program.« on: July 21, 2010, 09:24:02 pm »
No, Disp doesn't work because even though you update it every time the left over words will show in the blank spots for a second. You could eliminate that with ClrHome but then you get rid of the chain effect (for the record that is all theory, I haven't actually tested it). I used Output( which is why my code is a bit messy
By the way, I fixed the issue Edit: Ok, so I've basically gotten to the point where in my current state of mind I can't optimize this anymore. So for those who want to see the code I will provide it. Code: (Rick Roller's of Tomorrow) [Select] ClrHome If something in the code doesn't make sense just tell me and I'll look it over (I typed it by hand so there may be errors, though there shouldn't be). I also am providing the file too. P.S. For the screenshots RRoT4.gif is at a lower frame rate to help accommodate some browsers. 1934
Other Calculators / Re: Awesome Omnimaga rickrolling program.« on: July 21, 2010, 08:52:41 pm »
About 611 bytes. The method I used is probably not the best but the only one I can think of right now.
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Other Calculators / Re: Awesome Omnimaga rickrolling program.« on: July 21, 2010, 08:43:22 pm »
So I just realized my Omni chain thing does something that isn't right so now I'm working on fixing it.
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