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Messages - meishe91

Pages: 1 ... 150 151 [152] 153 154 ... 207
2266
Other Calculators / Re: TI game console?
« on: May 26, 2010, 02:54:17 pm »
I thought he just bought one off TI? Either way I hope it works though.

2267
Art / Re: worm 8x8
« on: May 26, 2010, 02:47:02 pm »
Well if your planning on doing this in Axe I think the 8x8 is the best way to go because I think other sprite sizes are harder to use, correct? I haven't heard or read anything about other sprite sizes being supported or easily done (then again I have no clue really).

2268
TI Z80 / Re: TI-OS BASIC For( Bug Fixed
« on: May 26, 2010, 02:43:24 pm »
What exactly is meant by an independent program to do it instead of a patch? Also, great work :) Glad to know this can be fixed now (especially for people who need to spare every byte possible when creating a program). Good luck with figuring out how to explain this to TI.

2269
Miscellaneous / Re: [YouTube Series Idea] Ask Mario
« on: May 26, 2010, 05:13:20 am »
Dang.

2270
News / Re: Video tribute to Axe Parser project
« on: May 26, 2010, 05:04:49 am »
@Quigibo
Ya, that would really suck and I know where your coming from. But considering what it takes to even learn Axe I would bet all the games will be at least tolerable.

@DJ
Very epic, my friend :)

2271
Miscellaneous / Re: [YouTube Series Idea] Ask Mario
« on: May 26, 2010, 02:53:29 am »
I'm just gonna guess that Charles Martinet is the original Mario voice?

2272
Miscellaneous / Re: [YouTube Series Idea] Ask Mario
« on: May 26, 2010, 02:41:05 am »
Ah ok, gotcha. And ya, I thought so haha. I think as you got further in the accent started to relax but ya, at the beginning it was good.

2273
Miscellaneous / Re: [YouTube Series Idea] Ask Mario
« on: May 26, 2010, 02:23:54 am »
Sorry but what is SFW and NSFW?

And very cool idea and great start, as said before haha. I legitimately thought you like ripped the beginning part from a game but then when you started talking I was like "Holy crap!" lol. 

2274
Humour and Jokes / Re: My... my... my post count! Look at it!!!
« on: May 26, 2010, 12:52:04 am »
Congratulations :)

2275
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: May 25, 2010, 09:02:01 pm »
That's really cool :) Looks great.

Did I miss something for why everyone is trying to recreate Builder's water program? Or is he just that awesome? :P

2276
Web Programming and Design / Re: jBasic
« on: May 25, 2010, 08:58:38 pm »
So I just tried out the physics demo again today. Looking good still. Odd things were going on though. First thing is that when I added more blocks it just created the new ones and stopped using the original (like it created the right amount of blocks and such). Then with more blocks I was just able to pass though the bounds really easily.

The website looks really cool by the way :)

2277
TI Z80 / Re: TI Basic Editor
« on: May 24, 2010, 11:14:05 pm »
That looks really cool :)

2278
Humour and Jokes / Re: Twilight: The Game! - 83+ Grayscale Axe RPG!
« on: May 24, 2010, 08:57:20 pm »
Oh thank god, I thought this was for real for a second :P

P.S. I lost the game.

2279
TI-BASIC / Re: String to List Glitch
« on: May 24, 2010, 04:26:59 pm »
What about when you do something like "L2+2→Y? How does that work since you don't have the multi-number output a list does?

2280
TI Z80 / Re: Map Converter
« on: May 24, 2010, 04:20:03 pm »
Updated the program for when your choosing a wall character that it uses the reordered tokens I did. No other update was done, should probably do some though.

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