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Messages - meishe91

Pages: 1 ... 167 168 [169] 170 171 ... 207
2521
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: April 18, 2010, 06:02:32 pm »
The ideas for the rectangle and how to tell if its setable or not are good. Another idea would be to make the line dotted when you can't place it or something, just a thought.

I haven't tested this yet but it looks amazing :)

2522
Computer Projects and Ideas / Re: Castle Storm II
« on: April 18, 2010, 05:50:05 pm »
That's really cool! What does pressing "V" do? Because it like renders the whole scene out when I do. Wasn't sure if that's supposed to happen. Anyways, great work on this :)

2523
TI Z80 / Re: Tetris in TI basic
« on: April 18, 2010, 05:29:17 pm »
Ya, it looks good either way though, but the gap is a bit odd :P Great work :)

By the way, Happy-One-Year-on-Omnimaga-a-Day-Ahead-of-the-Actual-date! :P

2524
TI Z80 / Re: Tetris in TI basic
« on: April 17, 2010, 09:32:56 pm »
This is all really interesting. Learning lots.

@theUnnamed
Just a little tip is that BBCode doesn't work inside of the [code][/code] command, such as your subscript commands. Just thought I'd let ya know :)

2525
Portal X / Re: Portal X
« on: April 16, 2010, 08:37:17 pm »
Sounds awesome! I still need to finish the first one >.> haha. Hope the progress turns out to be relatively easy for ya :)

2526
I would agree with that. You're free and can basically do what you want without worrying about homework and such.

2527
Project M (Super Mario) / Re: Project M Reboot
« on: April 16, 2010, 05:22:02 pm »
That is really cool!

2528
Pokémon Purple / Re: [PP] Progress '10
« on: April 16, 2010, 12:22:06 am »
How complete is it? Your sig says 10% but I don't know if that's up to date. And do you mean once you get it to where you get the starters? Or talking about different ones.

2529
General Calculator Help / Re: Debugging on the Calculator
« on: April 16, 2010, 12:19:48 am »
Oh ok, sounds good.

2530
The Axe Parser Project / Re: The Axe Pages
« on: April 15, 2010, 07:34:01 pm »
That looks really cool.

2531
Great work, Brandon! Glad to see this got fixed :) I agree with tifreak and DJ, would be interesting (but very good) if TI hired you :P

2532
General Calculator Help / Re: Debugging on the Calculator
« on: April 15, 2010, 07:15:57 pm »
@_player
Did you find a good way to do it?

2533
Pokémon Purple / Re: [PP] Progress '10
« on: April 15, 2010, 06:59:50 pm »
Ah ok, so about 15KB then?

2534
Axe / Re: PIC2HEX
« on: April 15, 2010, 12:00:57 am »
Oh, ok. I get it.

2535
Axe / Re: PIC2HEX
« on: April 14, 2010, 11:52:23 pm »
What about the one with Axe? That's the one I was asking about because I don't see how it is just for sprites is all.

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