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Portal X / Re: Portal X
« on: April 10, 2010, 02:05:51 pm »
Well I think what DJ was talking about is that you only shoot one portal at a time and pressing 5 toggles between which one is shot. If that makes sense. I could be wrong.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2611
Portal X / Re: Portal X« on: April 10, 2010, 02:05:51 pm »
Well I think what DJ was talking about is that you only shoot one portal at a time and pressing 5 toggles between which one is shot. If that makes sense. I could be wrong.
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Portal X / Re: Portal X« on: April 10, 2010, 01:38:22 pm »
Or maybe the [2ND] or [ALPHA] key to do that?
@Builderboy Did you implement a terminal velocity piece of code? It just looks like it. 2613
TI Z80 / Re: Half Life 2: On-Calc« on: April 10, 2010, 01:17:50 pm »
Ah ok, well that answers most of those issues. Ya, I'll try to get a screenshot up to show you. You can jump off the left one too, just a lot harder (on mine at least)
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TI Z80 / Re: Copy-and-Paste« on: April 10, 2010, 03:57:16 am »
Just posted the first version of the program. I'll do more stuff later today because I wanna sleep
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The Axe Parser Project / Re: Your Projects - Post and Critique« on: April 10, 2010, 03:49:04 am »
Ah ok, you should post a faster one because to be honest I didn't watch it all the way through
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TI-BASIC / Re: Trig is confusing me« on: April 10, 2010, 03:47:46 am »
Ya, the Unit Circle is a huge part of Trig.
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The Axe Parser Project / Re: The Axe Pages« on: April 10, 2010, 03:43:56 am »
I can basically do any part of helping with this, and would really like to. The only things I can't really help with is creating example codes and explanations for the codes and I wouldn't be able to do things relating to the code. But I can proofread, expand, edit, etc. everything others write and I can organize everything. I can also most likely put it into a PDF file. If I start working with Axe soon and get the hang of it and what the commands are I can then start helping with the things I said I couldn't. But would love to help anyway I can
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The Axe Parser Project / Re: Your Projects - Post and Critique« on: April 10, 2010, 03:31:43 am »
That's really cool! How fast does it go?
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TI Z80 / Re: Half Life 2: On-Calc« on: April 10, 2010, 03:27:45 am »
So I tested it out. Great looking so far. Only a few things I found wrong, which most I'm sure you're aware of but just listing to be safe:
1. Can double jump and basically fly by holding ▲. 2. The collision thing with the roof seemed a bit odd. It would happen in some places and not in others. 3. When you click "New Game: a. You have the collision problem sometimes on the room (sometimes whole head disappears). b. Can apparently fall into the floor a little (only happened once). c. About 3/4 up the screen if you jump you can find ledges on both sides that are invisible. 1. On right side you can jump and go off screen. CalcModel: TI-84+ FreeSpace: 10,705 OS: v2.43 SerialLast: J (assuming that's the code on the back of the calculator) Glad to see this coming together 2621
Portal X / Re: Portal X« on: April 10, 2010, 03:15:21 am »
Ah ok.
By the way, very awesome demo! Can't wait for it. 2622
TI-BASIC / Re: Trig is confusing me« on: April 10, 2010, 03:14:48 am »
I can try to explain some later, if I manage to think of how to word it all haha, but Builderboy wrote a tutorial about trig here so that might help in the mean time. I really need some sleep so I'll try coming up with something tomorrow for ya
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Portal X / Re: Portal X« on: April 10, 2010, 02:29:53 am »Huh, the only one I've ever seen is Bunny Gotchi. But ya, should be interesting. But we should get back on topic nower wrong topic? o.o Not the wrong topic, we were talking about POTY and got to talking about the tomigotchi programs. You said something about a program called Timigotchy and I said the only graphical one that I knew about was Bunny Gotchi, then I said we should get back on the topic of Portal X Also, awesome! It is amazing. 2624
Portal X / Re: Portal X« on: April 10, 2010, 12:58:29 am »
Huh, the only one I've ever seen is Bunny Gotchi. But ya, should be interesting. But we should get back on topic now
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Portal X / Re: Portal X« on: April 10, 2010, 12:31:21 am »
Well for the innovative part, I'm fairly sure this would be the first successful ported virtual pet with original graphics and such. Complex...I'm sure it'll get there The time factor...hopefully not an issue lol.
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