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Messages - meishe91

Pages: 1 ... 178 179 [180] 181 182 ... 207
2686
Portal X / Re: Portal X
« on: April 07, 2010, 12:29:38 am »
Ya, I saw that. So are you still mostly working on the engines to power the game then?

(Side note: 400th post! W00t! Sorry, just needed to get that out since I missed 100, 200, and 300 :P)

2687
Miscellaneous / Re: Programming Tutorials, Help, Etc.
« on: April 07, 2010, 12:28:35 am »
Could be, probably just more an American saying (Anyone else from America heard the phrase "I'm just giving you crap," before?). Well again, I am sorry for the misunderstanding.

2688
Portal X / Re: Portal X
« on: April 07, 2010, 12:25:56 am »
That's how things tend to happen, after you elaborate more you realize you could have just said something from the beginning, but cool :)

2689
TI Z80 / Re: Digimon Virtual Pet Idea
« on: April 07, 2010, 12:21:02 am »
Well the 64th row would be horizontal I believe and the status bar you're referring to (I think, I could be thinking of the wrong one) is vertical.

2690
Portal X / Re: Portal X
« on: April 07, 2010, 12:19:22 am »
Oh ok, so basically just moving it so it doesn't appear in open space?

2691
TI Z80 / Re: Digimon Virtual Pet Idea
« on: April 07, 2010, 12:15:03 am »
Ah ok. Well in my defense I didn't know the screen was 96x64 :P Where is the 64th that isn't accessible?

2692
Miscellaneous / Re: Programming Tutorials, Help, Etc.
« on: April 07, 2010, 12:13:05 am »
No worries, I figured that was one of the misunderstanding part which is why I explained it. But now ya have and can now start spreading it around Canada :P

2693
TI Z80 / Re: Digimon Virtual Pet Idea
« on: April 07, 2010, 12:09:09 am »
Well on that I'm pretty sure the overall image was 95x63 (0-94 and 0-62). Maybe if you change it to 96x62? Since that is what the screen really is?

2694
Portal X / Re: Portal X
« on: April 07, 2010, 12:07:33 am »
To me I don't understand the bumping then entirely. But awesome screenshot! Looks awesome!

2695
Miscellaneous / Re: Programming Tutorials, Help, Etc.
« on: April 07, 2010, 12:03:47 am »
Ya lol, sorry about that. That's why I said I was kidding and just giving you crap (which just means messing with you) at the end so you didn't take it negatively :)

2696
TI Z80 / Re: Digimon Virtual Pet Idea
« on: April 07, 2010, 12:00:59 am »
No, it wasn't during execution of the program. It was while transferring that sprite sheet to the calc. I had the sprites (well the ones on the left) lined up with the edge and when I transferred to calc it all shifted one pixel and duplicated those pixels. I'll try to show what I mean.

Code: [Select]
Original Image:
_____
X____
XX___
X____
_____

Transferred Image:
______
XX____
XXX___
XX____
______
^
This row was added.

If that makes sense.

And ya, I saw that page while looking for some images. I was curious why there was a lack of information.

2697
Miscellaneous / Re: Programming Tutorials, Help, Etc.
« on: April 06, 2010, 11:53:46 pm »
I was just kidding. I wasn't being rude. Sorry for any misunderstanding.

2698
TI Z80 / Re: Digimon Virtual Pet Idea
« on: April 06, 2010, 11:51:01 pm »
Weird...do you know why that if you have pixels on the far left of the picture (like column 0) why they duplicate and shift everything over a pixel?

2699
Miscellaneous / Re: Programming Tutorials, Help, Etc.
« on: April 06, 2010, 11:49:07 pm »
Way to stay on topic DJ :P Just kidding, just givin' ya crap :P

2700
Axe / Re: Routines
« on: April 06, 2010, 11:46:24 pm »
Very nice, Builderboy. Looks cool.

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