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Messages - meishe91

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286
Everyone also forgot to mention that you need End at the end of an If/Then/Else statement. If you need anymore help just let us now :)

287
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 26, 2010, 06:36:05 pm »
This could take awhile :P

288
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 26, 2010, 05:34:23 pm »
Raylin has a swing vote power if the tie persists

Well I think Raylin already swing voted for mine since Z's original upload was broken. I also haven't voted yet (and won't unless Z has).

Incorrect. I stay my vote unless necessary.

Ah ok, nevermind then.

289
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 26, 2010, 03:43:54 pm »
Raylin has a swing vote power if the tie persists

Well I think Raylin already swing voted for mine since Z's original upload was broken. I also haven't voted yet (and won't unless Z has).

290
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 26, 2010, 05:14:52 am »
Bump bump bump bump, bump bump bump bump...(continues along with the rhythm of Beethoven's 5th Symphony).

291
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 24, 2010, 01:38:59 am »
Thanks.

@Z
I feel like the fix would be to delete all the Boost related things rather than Boost itself, or is that wrong? :P

292
TI Z80 / Re: Unnamed RPGish Game
« on: December 23, 2010, 01:58:50 am »
Well I've just been trying to figure out the best way of handling data and such that will allow good speed and smaller size.

293
TI Z80 / Re: Unnamed RPGish Game
« on: December 23, 2010, 01:35:24 am »
It be a secret :P Nah, it's just a graphical version of one I've already made. Which one you ask? Gotta figure that out yourself ;) :P

294
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 23, 2010, 01:34:08 am »
Ah ok, ya I never thought about that. That's a very good point. If you want to change it on your game you can go to that game, break execution, go above the Repeat loop and there should be a place where it is storing forty-seven to the "X" variable and thirty-one to the "Z" variable. If you just change both of those to ones then it should start in the top left and work just the same.

Also, just got through Z's game. I beat the level with the elevator but is that the last level or is there one more? I lost count :P Also, I get a ERR:UNDEFINED when I try to execute it again.

295
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 23, 2010, 01:27:28 am »
Ya, I was debating whether or not to start in the top left or middle but I chose the middle because my original idea is that you try to continually spiral your way out around the starting position.

296
TI Z80 / Re: Unnamed RPGish Game
« on: December 23, 2010, 01:18:27 am »
I'm not sure. I still have one game I need to finish but I don't know about after that.

297
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 23, 2010, 12:58:59 am »
Well thanks. It was fun making them.

298
TI Z80 / Re: Unnamed RPGish Game
« on: December 23, 2010, 12:17:31 am »
I hopefully won't. I just won't be working on it right now.

299
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 22, 2010, 11:52:30 pm »
Well my guess is actually since all those votes happened when the contest was over and then people just kept posting in other topics so it got bumped off the new post thingamabob

300
Official Contest / Re: Cage Match #3: One-Button Game
« on: December 22, 2010, 11:46:01 pm »
Should we perhaps bump this to make sure people still know it's here? I feel like five votes a little under what the others got ;) :P

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