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Messages - meishe91

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361
TI Z80 / Re: Athena: Calculator project installer
« on: December 10, 2010, 10:29:56 pm »
Ah ok, I just remember seeing it somewhere before while compression was talked about so that's why I asked. But ah ok, thanks :) It'll be a long time before I incorporate any of that into anything I do though :P

362
Correlation / Re: Correlation: A New Project Aimed at Ti-Basic Programmers
« on: December 10, 2010, 10:27:40 pm »
I'm glad to hear about some progress :) I was actually about to ask about how this was coming. Good luck on getting things working correctly and all.

363
Miscellaneous / Re: Taking a knowledge-filled leave of absence
« on: December 10, 2010, 10:12:34 pm »
Have a good learning leave :) Hope to see ya back and can't wait to see these new things you will work on. And good luck with Phantom :)

364
TI Z80 / Re: Athena: Calculator project installer
« on: December 10, 2010, 09:48:15 pm »
This sounds really cool, good luck on it :) Can't wait to see how this turns out.

Just out of curiosity, isn't pucrunch a compression method?

365
TI Z80 / Re: FALSE
« on: December 10, 2010, 09:31:33 pm »
Huh, interesting. I've never heard of FALSE before. Honestly I've never understood esoteric languages or how they work or anything :P (Not that I've really tried though >.>)

Anywho, that's cool. It seems interesting. Good luck on it.

366
TI Z80 / Re: "Maxwell's Demon" Port (Axe)
« on: December 10, 2010, 09:18:56 pm »
Wow, that was a lot to read to catch up on this thread. (The bad part about having a sporadic activity :P)

But this seems to be coming along great :) I like how some of the games are and such. For a scoring idea you could time it. Then different high scores for each difficulty. The faster you beat it the higher you are in rank. Or you could make it so every time a ball enters it's correct zone you get ten points but every time a ball crosses an opposing color you lose ten. I don't know how well that'd work considering I'm really tired and I kinda just came up with it on the spot (I didn't think about end result or anything). Just a couple ideas.

But great work on this :)

On a side note...what does TWHG stand for?

367
Other Calculators / Re: SirCmpwn's Projects Suspended
« on: December 10, 2010, 07:19:52 pm »
I'm sorry to hear about this :( This is very unfortunate. I hope either things get solved and let go early or just that the punishment isn't as bad as it can be. You know we are all here for support if ya need anything :D

I'm pretty much in the boat as people with parents who don't really care that much. As long as I'm not doing anything bad, and the like, they could really care less.

Also, your parents are really jerks. It's a good thing they don't have any popular site/blog/forum or even Facebook that we know of, because I think they would often be the target of trolling, if not less legal things involving 4chan, sometimes...

Also, I still have my calc, but I can't connect it to the computer.  All of my major projects are assembly at the moment, and can't be worked on.  tiDE is on my flash drive, along with SharpDevelop 4.0 Beta and an SVN tool, so I can still work on that slowly.  I also keep backups *everywhere.*  When I eventually become ungrounded, I will still have projects, even if they delete the local versions.  I updated all my backups today, and distrubuted copies of all my projects throughout friends at school.  I'm also having a friend of mine build me an Ubuntu flash drive with TiLP, Wine, and Mono so I can try to work on KnightOS.
I managed to get usb8x+msd8x back on my calculator before they grounded me, so I can still transfer stuff if it's emailed to me.  So please email me anything you think I'd like :)  Also, I'm getting my proxy stuff fired up again so that I can still access Omnimaga and Cemetech if I'm blocked from those.  Geekboy's proxies are still up, I think, and I have other resources as well.
This is not my first go around with my parents.  I'm prepared for this kind of thing.

This post reminded me of Burt from the Tremors movie series :P (As in like always prepared for what could happen.)

Well in the end I hope everything get's worked out and I wish you luck on your projects that are still continuable and such :)

368
Axe / Re: Axe 8-level (ish :P) Greyscale (With Code Example!!!!)
« on: December 08, 2010, 02:09:56 am »
Hmm.....Strange. Did you try it with Full? On the Nspire it doesn't do anything, but hey, it might have some effect for the 84+ screens. It sounds like your screen is better than mine :P

Ya, I tried in 15MHz and 6MHz mode. When in 15MHz mode it has a heavy scan line that goes from top to bottom on the gray parts. 6MHz mode is exactly what I described. I don't know if it's a typo in your code, my code, or something just weird.

369
Axe / Re: Axe 8-level (ish :P) Greyscale (With Code Example!!!!)
« on: December 07, 2010, 08:45:36 pm »
Huh, I couldn't get it to work really on my 84+ :( I checked my code twice but all I'm getting is two solid lines of black, a row of alternating black and gray pixels, two rows of that last row reversed, two rows of gray, and one row of alternating gray and blank pixels ??? So I don't know why it's not working for me :( But seems like a cool idea/program.

370
Miscellaneous / Re: Omnimaga/TI-Community Forum Etiquette
« on: December 07, 2010, 08:25:32 pm »
Ah ok, I didn't know about eh [me][/me] shortcut. I'll put that in. Thanks.

371
Portal X / Re: Portal X
« on: December 07, 2010, 01:47:12 am »
Sweet! Can't wait! :D

372
Full color I assume? Not that I can probably help, just thought people should know before spending a bunch of time on something you can't use. Also, a good place to look/recruit is DeviantArt. So many talented artists on there that might help.

373
Axe / Re: [why] is display graph slow?
« on: December 04, 2010, 09:01:33 pm »
The next line, although not applicable to answering your question, is my favorite line in the whole tutorial. ;D
Quote
Hopefully you are sufficiently depressed now, so let's look at how to make the Toshiba T6A04 (that's the name of the driver) our bitch.
Mine too. O0

I haven't even read the tutorial and that's my favorite line :P

374
Axe / Re: [why] is diplay graph slow?
« on: December 04, 2010, 08:34:01 pm »
Well isn't blaming TI usually the general solve to most problems we find with the calculator? ;) But ya, I wasn't sure if it was sure what it was. I knew it had to do with the LCD though.

375
Axe / Re: [why] is diplay graph slow?
« on: December 04, 2010, 08:27:55 pm »
It's TI's display routine or the LCD or something like that. It's not the command itself though. Blame TI :P (I could be wrong, though I feel like like that is what the general consensus is :P)

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