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Miscellaneous / Re: Programming Tutorials, Help, Etc.
« on: July 17, 2011, 05:22:50 pm »
Good point what? Haha is it not there or what? And I don't know what you're talking about...>.>
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 76
Miscellaneous / Re: Programming Tutorials, Help, Etc.« on: July 17, 2011, 05:22:50 pm »
Good point what? Haha is it not there or what? And I don't know what you're talking about...>.>
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Miscellaneous / Re: Programming Tutorials, Help, Etc.« on: July 16, 2011, 06:00:28 am »
DT, which one is that on the list? Or did I not add it yet? (By the way...you are a COT and could edit it yourself )
Zippy...Zip...I don't know, need to figure out which to use...I'll add yours soon. 78
News / Re: ThePenguin's TruVid« on: July 15, 2011, 02:43:46 am »
Damn I'm out of the loop haha. But damn! I am always amazed at what you pull off Penguin
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News / Re: Raylin Demoted« on: May 18, 2011, 04:21:40 pm »
Ya, me too. I would like to finish the RPG game thing...if I can ever think of a freaking story and what I want it all to look like.
I guess, it's just weird because every time I'm gone for a bit I come back and see my respect still going up And no worries, there weren't any real updates. I think it was just one screenshot and just talking about a few changes I decided on. And we should probably turn this thread back into talking about Raylin's demotion 80
News / Re: Raylin Demoted« on: May 17, 2011, 10:30:52 pm »
Ya, I've just kinda been lurking around. I've just been busy with finals and such and then I've been working tournaments on the weekends (I'm a baseball umpire) so I've kinda been really tired. I haven't coded anything in quite a while, other than stuff for my computer science class. Hopefully I'll be able to be here more and actually catch up on what has been going on around here
Edit: And not that it really matters and I'm not complaining (just surprised) but my respect is at 90 now? What the deuce? 81
News / Re: Raylin Demoted« on: May 16, 2011, 07:27:11 pm »Ya, I think he's also been trying to go on Cemetech a little more too to try and find out what the deal with Omnimaga is over there.There's no deal with Omnimaga at Cemetech any more than there's a deal with Cemetech here at Omnimaga. Meishe, I'd recommend that you take a look at Hot_Dog's excellent diplomacy thread. Sorry to hear about Raylin; hopefully the silver lining is that this will free him up to finish his Phantom Sanctuary book. Oh okay. Ya, I haven't been here a whole lot lately 'cause of school, work, and personal stuff so I'm kind of out of the loop. Glad to hear though. 82
News / Re: Raylin Demoted« on: May 04, 2011, 02:08:00 am »
Ya, I think he's also been trying to go on Cemetech a little more too to try and find out what the deal with Omnimaga is over there.
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News / Re: Raylin Demoted« on: May 03, 2011, 04:09:14 pm »
Ah okay. Well that's a shame Sorry to hear.
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News / Re: Raylin Demoted« on: May 03, 2011, 04:07:42 pm »
Is he going to be on Riot Control or just a normal member?
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TI-BASIC / Re: Basic Subroutines« on: April 19, 2011, 02:03:27 pm »
I don't think he was talking about yours. I think there was a post between yours and his that got deleted, if I remember correctly, that was kind of odd.
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Official Contest / Re: [BULLETIN] Cage Matches« on: April 18, 2011, 10:22:54 pm »
I think the main reason this hasn't been going is because college/school stuff has been going on a lot. I know I've been busy personally with school. Just a guess though.
And why would it be impossible for this to continue right now with other contests? The average contest for this is only a week or two. 87
Web Programming and Design / Re: Online Sprite Editor« on: April 18, 2011, 10:21:39 pm »
When you look in at the preview of tile/tilemap/16*16 window is there a way to close the window? Because I tried but couldn't find a way to close it. It looks awesome though, great job on it.
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TI Z80 / Re: Homescreen Game Pack« on: April 11, 2011, 01:37:43 am »
Well I meant more like just the snippets of code for my games since I don't know where or how to find it in the 11KB of code
And ya, there was code that prevented spikes from appearing on the first couple of places to avoid areas where you WILL lose. Of course there will still be spots like that but it helps prevent a lot of them. I would re-implement it if you could. 90
TI Z80 / Re: Homescreen Game Pack« on: April 10, 2011, 09:32:56 pm »
Very cool. Could you send me copies of the new code for my games you added? I just wanna see how you optimized them Also, why did you take the code out that prevents Jump! to put spikes on the first or second tile? Congrat's on the new update
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