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Messages - merthsoft
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121
« on: April 14, 2011, 10:43:53 pm »
Yeah, I wasn't really sure what to do with color. I think it could use some more, but I'm pretty happy with it for now. I think it might be better if I made the flags another color.
122
« on: April 14, 2011, 10:40:13 pm »
Tonight I made minesweeper for the Casio Prizm. You can download it at: http://merthsoft.com/Minesweeper.zip (code is in the zip) And here's a video:
123
« on: April 13, 2011, 05:09:41 pm »
Oh, yeah, do pie = pie.concat(pie);
Note, this'll actually concat it a lot more times than 10, since it concats it to itself over and over again. The "correct" thing to do would be to use a StringBuilder.
124
« on: April 13, 2011, 05:08:00 pm »
What did it do?
125
« on: April 13, 2011, 04:47:15 pm »
According to the javadocs for string, you can just use the concat method. So it'll look like: String pie = new String("I like pie! "); //pie is good btw :P for (int i=1;i<10;i++) { // changed >= to < pie.concat(pie); } System.out.print(pie);
126
« on: April 13, 2011, 10:39:07 am »
I don't actually have any of my first programs anymore, but on my TI-82 I had found a bunch of stick-man death animations online, and then made some of my own . It was pretty morbid, but a lot of fun. I'd love to find the original files I based all of mine off of, but I haven't been able to yet. As for my first ever actual program, it was in QBasic, and I'm pretty sure it was 10 Print "Shaun rocks, Colby smells!" 20 Goto 10 Colby being my brother
127
« on: April 12, 2011, 05:17:53 pm »
Aw, I want it!
128
« on: March 24, 2011, 05:27:24 pm »
It's because secondint2 is a string, and it should be an int. Do:
int secondint2 = Integer.parseInt(JOptionPane.showInputDialog("Enter number of seconds to convert into hours, minutes, and seconds:"));
129
« on: March 23, 2011, 02:18:28 pm »
Do you have any specifications for instrumentation?
130
« on: March 18, 2011, 05:50:33 pm »
Because 9*9 = 81, and when you keep multiplying by 9, the last number will bounce between 9 and 1. So when the power is odd, it will be 9, when it's even it'll be 1.
131
« on: March 11, 2011, 04:40:26 pm »
I LOVE the Game of Life! You should allow users to set custom rule-sets if you don't already have that.
132
« on: March 11, 2011, 03:16:32 pm »
Why do you say Java has the most powerful OOP system?
he says its just his opinion. I may have misunderstood you, but Omnimaga's not a place for debating which language is the best. Unless the topic is a poll to find out which is the community favorite.
I know he said it was his opinion, that's why I said "why do you say" not "why is". I'm simply asking him to elaborate on his opinion about a language that is directly related to the topic. He wants us to learn OOP, I want to learn what about Java OOP he thinks makes it the best. I'm not debating him, I'm asking him a question.
133
« on: March 11, 2011, 02:29:30 pm »
Why do you say Java has the most powerful OOP system?
134
« on: March 06, 2011, 07:19:29 pm »
Merth is a gmod at Cemetech. What do I have to do with this? All I did was point out that you should have more than one opped bot in case one loses connection. I don't have any control of any of the bots involved. Frankly, I'm not sure why it matters which "site" has ops in the channel, as long as it's an established botnet (whether that be the cemetech botnet, omnimaga botnet, or even the tcpa botnet). Making it a site issue just causes an unnecessary rift. Just put bots from both botnets in there. Anyway, when Kerm comes to visit in a couple of weeks, I'll get the chance to play with his Prizm a bit. I'll likely get one and would definitely join in any development efforts (especially if there's anything I can do computer-side, I can work on stuff like that even without one, if there's anything that needs to be done).
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