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Messages - merthsoft

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166
TI Z80 / Re: Tokens
« on: November 21, 2010, 03:48:44 pm »
It doesn't really have anything new over what I had up before, except for some better error-recovery and a readme :).

167
TI Z80 / Re: Tokens
« on: November 21, 2010, 03:42:03 pm »
I have made an official release of Tokens. You can get it at http://myserverathome.com/Tokens.zip. Once this is uploaded to ticalc, I'll post that link, since their servers are a little more dependable than mine :)

168
TI Z80 / Re: Tokens
« on: November 05, 2010, 07:26:15 pm »
Works for me?

169
TI Z80 / Re: Tokens
« on: November 05, 2010, 11:37:35 am »
Yeah, we had an outage yesterday due to weather. It should be back up now.

170
TI Z80 / Re: Tokens
« on: November 04, 2010, 07:38:51 pm »
You're in the credits because of Omnimaga! You're a community leader, and so you've been a big part of my participation in the community, even if indirectly!

171
TI Z80 / Re: Tokens
« on: November 04, 2010, 10:27:11 am »
It's crashy in places, but nothing should make it totally wreck anything. I need to make an error box and pipe all the errors to a text file for submitting bug reports, but it should be safe enough to use :)
You should use it, Kevin, you are in the credits, after all :)

172
TI Z80 / Re: Tokens
« on: November 04, 2010, 09:02:35 am »
That's what I like to hear, Deep Thought :) Thanks!

173
TI Z80 / Re: Tokens
« on: November 02, 2010, 09:12:49 pm »
Ahahaha. weird...

174
TI Z80 / Re: Tokens
« on: November 02, 2010, 08:31:47 pm »
O_o
What did you do to make that happen?

175
TI Z80 / Re: Tokens
« on: November 02, 2010, 07:50:47 pm »
Hmm. That's strange. It could be having issues when there's an alt and some more tokens under it. I removed all the axe tokens in mine, actually, and made a separate Axe.xml file (since BASIC with ASM libs and AXE are two separate things). I have a new version up, by the way:
http://myserverathome.com/Tokens.zip

Some things that I remember since the last update are:
An about box, using the logo designed by Weregoose!
The preview window and all that jazz for the crop image:

Any other bug fixes I've made.
New tokens files. Tokens2.xml is what it now defaults to. Tokens1.xml is kept since it's what was used before, in case something doesn't looks quite right. Axe.xml has some of the Axe commands.

I got a little lazy with committing to git, so I kind of forget what I've done :( But please, use this newer version.

176
TI Z80 / Re: Tokens
« on: November 02, 2010, 06:47:28 pm »
Ok, great. Thanks. I did make some changes. Instead of using backslash as the standard, it's now the pipe character, "|". This is because backslash already has a meaning, and I don't want that ambiguity to exists. Basically, the blackslash tells the tokenizer to tokenize the next character as a single character. That way you can differentiate from, say, the max( token and the string "max(" by doing "\max(" to make it the string of four characters. Other than that it looks great :). I'll keep looking over it.

Question: Why do some of the Axe commands end with "{", like nib?

177
TI Z80 / Re: Tokens
« on: November 02, 2010, 06:00:08 pm »
Wow, that's awesome. Thanks so much, Runner. The Axe commands I'll end up taking out into a separate Axe.xml file, but for now this is perfect. There are some things I'll change, and I'll have to look over it a little more in depth, but this is awesome. Out of curiosity, what were the duplicate tokens, and what were the missing ones?

178
TI Z80 / Re: Tokens
« on: November 02, 2010, 04:46:53 pm »
Well, the comments are ignored by the program, so specifying them in there won't help it at all. You should still upload that, it would be useful for me to see what people are adding and all that.

Deep Thought: There will be a chooser so you can pick things out.

179
TI Z80 / Re: Tokens
« on: November 02, 2010, 04:38:29 pm »
You're not the first person to mention that, actually. There's obvious going to be some level of re-learning that needs to be done in order to use this correctly, and the idea is that you should be able to enter everything in on the keyboard. I can think of a few ways to do this so that it's not terribly tedious. I'll think about how to implement it some more, and see if I come with anything I like. In the meantime, if you could upload your changes of the .xml file, that would be awesome!

180
TI Z80 / Re: Tokens
« on: November 02, 2010, 03:03:11 pm »
Sorry if this is off-topic, but do you happen to know Runer112, Merthsoft? I swear some screenshots he posted before were hosted on Myserverathome, which appears to be your domain name (unless your site is really linkguide :P)
I do not! Though there are some screen shots of Tokens and some other projects I'm working on hosted there.

Quote
Back on-topic, I wonder if you plan to add something that detects all variables that were called, used, stored to or deleted in the code including pictures, strings and the like? There's a french incarnation of SourceCoder that did that and it seemed like a cool feature.
That is something that's planned, though a little later. The release plan at this point is to polish up the image editor, get all the DCS GUI items done (though not polished), and that will be v.5 which will be released on ticalc and other sites officially. I will then work on project support, a string editor, a matrix editor, and a map designer. The project support will include tracking vars and such. Once that's done that will be the official v1.0 release.

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