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Messages - miotatsu
Pages: 1 ... 10 11 [12] 13 14 ... 22
166
« on: March 07, 2010, 01:13:42 am »
oh, yeah, terribly late response but i am interested in using them, but first i am going to try to compose my own music, and then if that turns out terribly i will rely on others music, but it will still be a while because i have music planned as the very last thing to do for piworld, plus i could easily end up taken a break from it to work on BasiC++ and stuff
167
« on: March 05, 2010, 12:30:01 am »
oh i would
168
« on: March 02, 2010, 05:02:05 pm »
also the option to leave the emu without saving would be nice, unless there is such an option and i was a silly willy and missed it when reading the readme :X
169
« on: February 28, 2010, 09:40:56 pm »
could someone go in-depth on these things, such as: :Asm(EFD74AEFEF4AEB <-what exactly is this asm routine doing? EDIT: was already answered while typing, skip this one :X
:A/256->{L1} <- is "A" 2 bytes in size? and why exactly are we doing these two things :{O :A^256->{L1+1} :{L1}*256+{L1+1}->A <- and what exactly are we doing here? I have yet to try Axe, but i am curious of these things, and have been following it closely :X
170
« on: February 28, 2010, 06:45:16 pm »
would it be in any way possible to support the 84+ keypad? personally i think it would be better for gaming :{o
171
« on: February 27, 2010, 03:27:13 pm »
yeah, i just left it in my locker heh
172
« on: February 27, 2010, 03:02:35 pm »
yes, i will make a sample map soon so you can see what it will be like
173
« on: February 27, 2010, 02:37:18 pm »
i probably will not because its hand drawn and my handwriting is fairly hard to read. also i have finished my first model for a tile:  that is zoomed in a ways, and the actual tiles will of course have texture/color/imagery on them, not just plain old shades of grey
174
« on: February 27, 2010, 02:26:36 pm »
man i picked the perfect day to leave my nspire at school ;.;
175
« on: February 26, 2010, 06:14:13 pm »
Cave Story. I would also play SAO but with the bad wifi connection and the poor compatibility with wine that kind of isnt an option for now the games i would be playing if i were on windows would be SAO, DFO, and CA (for those who don't know, SAO is Stick Adventures Online, DFO is Dungeon Fighter Online, and CA is Combat Arms) I also like Marvelous for SNES but it is pretty hard since i can not find a patch for it anywhere (have to play it in Japanese, which i do not speak)
176
« on: February 23, 2010, 08:44:27 pm »
yeah, i wouldn't dream of ditching windows mainly because the majority of people use it, and I do have a study hall this quarter which gives me time to work on the calc version, however i have been working on a comic lately and probably will not work on it until the comic is finished, i have no idea how long that will take. :X and yeah, i do not know as of now how resource intensive it will be but i will shoot for it being playable on as low of specs as possible
177
« on: February 23, 2010, 08:07:47 pm »
i will most likely make all the images, sounds, and music for piworld, (i plan on learning to compose music) but i will definetly keep that offer in mind, and for the screen size i am planning on going with fullscreen with the size being 1024x768 as suggested to me by acaceol, the screen size itself will be adjusted to whatever size your monitor is, but that will be the size it will be adjusting  also keep in mind that i am developing on linux now so windows builds will most likely be released a little bit later than linux builds (i do plan on keeping it compatible with both). I will not be supporting Mac however, because i do not have a Mac, and also because I do not like Macs :X
179
« on: February 20, 2010, 02:39:47 pm »
if anyone wants it i do have a copy of Xpadder from back when it was free on my other computer :X
180
« on: February 20, 2010, 01:55:35 pm »
I will be rebuilding Piworld PC from scratch, and i have some big plans this time different from what i had before, the major differences i will reveal now are that it will have multi-level maps and better art, also some of the storyline will be altered but that shouldnt really make a differences since i never publicly announced anything about the planned storyline anyway ;p
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