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Messages - necro

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1156
News / RPG mod installed and forum updates
« on: December 29, 2005, 06:07:00 pm »
NOOOOOOOO...please, keep 'em color.  I might be able to finish up a battle engine in js, but I still wonder how you would load stats into it and such

1157
Site Feedback and Questions / Omnimaga forum RPG
« on: December 29, 2005, 06:32:00 am »
Hmm...this whole thing is weird.  How do you change element?

1158
Other Calc-Related Projects and Ideas / Item List
« on: December 29, 2005, 05:51:00 am »
user posted image
Is this what you wanted?

1159
TI Z80 / Metroid BASIC 83+ (for lack of a better name)
« on: December 29, 2005, 05:01:00 am »
well, any new progress?

1160
Other Calc-Related Projects and Ideas / Zelda:Rpg Nightmares Awakening
« on: December 29, 2005, 04:45:00 am »
I had to go out of town, my dad had to work on the telephone system up in canton.

1161
News / RPG mod installed and forum updates
« on: December 29, 2005, 04:42:00 am »
intriging...I have only been away a few days and...well, alot of stuff happend

Out of couriosty, if we made more class avatars, could you add them easily?

1162
Web Programming and Design / BensGFX.com
« on: December 25, 2005, 09:30:00 am »
I'm not sure if this thread breaks the rules...but please post more than just that next time, like what the site is and why you like it.

1163
Other Calc-Related Projects and Ideas / Zelda Secret Discussion
« on: December 24, 2005, 05:27:00 pm »
As far as endings go, it might be neat if it was a bit bitter sweet...something shocking and unexpected.

1164
Other Calc-Related Projects and Ideas / Item List
« on: December 24, 2005, 05:16:00 pm »
*Deku Town:outside of deku tree
*Inside of Deku Tree:first dungeon
*Deku's ruin:  skeletons all over the place, burned houses...the deku tree is dead and hollowed out
*Wind Temple:  A castle on a cloud...clib up deku tree to get to it
*Hyrule Market:shops and mini games
*Hyrule Square: NPCs and stuff
*Hyrule Castle: Inside of castle
*Hyrule Feilds:  giant feilds around castle
*Royal Tomb: dungeon in one of the graves
*Hyrule's Ruins:  Zomby infested remnants of hyrule and castle
*Cuscost:a beach near Lon Lon
*Lon Lon Ranch: with a food shop, Inn
*Mining Camps: large area full of rocks and tunels...mostly blocked by gaurds
*Bigoron Mountain:outside of the mountain
*Goron City:inside of mountain
*Roc's Tower:  Giant tower ontop of biggoron mountain and through goron city
*Death Mountain: very rocky area, dead trees...bones and graves
*Death mountain cave:  entrance shaped like a skull, dungeon
*Vaatii's Castle:  A large castle built on Death Mountain  
*Sand Dunes:  A dessert area
*Gerudu Valey: all women tribe with lots of weapons
*Desert ruins:  Area full of mechaincal monsters and machines
*Time Shrine:  Clock tower, weird devices, lots of metals
*Mysterious Woods:  Woods inhabitted by the moblin tribe
*Moblos Village:  Village of moblins
*Mysty woods:  over grown forest, can't enter more than a single house
*Lake Hylia:  giant lake and light house, has
*Zoralias:  a city in the lake populated by zoras, magic shops abound
*Swamp Lands: stagnant remains of lake hylia and zoralias
*Shadowy Shallows:  a flood plain with lots of aquatic monsters
*Shadow Falls:  a runined Abey with a waterfall running through it
*Lava Plain: lava incrusted remnants of shallows
*Fire Shrine:  a large firey shrine with a molten waterfall
*Calculorum:  A secret area open after you beat the game, available in cuscost by bording a ship


As well, the unarchinving of something nearly the entire ram's size takes just like a second, so breaking it into a few peices wouldn't be to hard (maybe 8 programs or so)

1165
News / M3|^|^`/ (|-||^157/\/\45!
« on: December 24, 2005, 03:55:00 pm »
happy winter festivity season, all omnimaga goers

1166
Other Calc-Related Projects and Ideas / Item List
« on: December 23, 2005, 06:34:00 am »
Well, lots of areas could be "closed off" in the other worlds...also, once I get a copy of the map engine I could help with maps too.  (Dream) Cuscost could just be tiny map with a burned gate and all...you could actualy just move it into part of hyrule.  (Dream) Mysty Woods could also be an area where you make the map smaller and just attach it to Hyrule's map.  Both goron mtn and the outside of roc's tower could be realy small...

1167
News / FastRPL Anyone?
« on: December 22, 2005, 09:03:00 am »
Why are only some of the tutorials in english?

1168
Other Calc-Related Projects and Ideas / Item List
« on: December 21, 2005, 08:33:00 pm »
Map usable/technique tree items

**Stores
Boomerang (hit switches)
Shovel
Deku Nut
Deku Leaf
Bombchu
Bomb
Enemy Bait

**Deku Tree
-Cyclone Stone (spin charge) let you cut certain plant
-Deku Leaf (blow things)

**Royal Tomb (in Hyrule in the church cemetary...big movable grave, is like a dungeon with lots of holes and cracks...)
-Magic lantern (light torches)
-Roc's Feathers (jump over holes)

**Forest Maze (imposing trees and stumps...lots of them)
-Sling Shot (Shoot stuff)
-Magic Dust (cause reactions)

**Flooded Shrine (swampy overgrown but pillares and such)
-Titan's Mits(push large blocks)
-Narutu's Love (heals and will open lily pads up)

**Dreamed:Time Shrine
-Mystic rod ('shoots' magic powder)
-Ocirina

**Dreamed:Lava Shrine
-Bomb Bag
-Hook Shot

**Dreamed: Roc's Tower (large, tall sevral room wide per floor level...lots of pits)
-Power Bracelit
-Faror's Wind

**Dreamed:Water's Shrine
-flippers
-lense of truth

**Dreamed(Moved into the dead deku tree)Wind Shrine
-Pegasus Boots
-Cane of Byrania (sp?)

**Dark Path
-Frost Rod (shoots ice ball)
-Cape of Hardness (lets you walk over spikes)

**Vaatii's Keep
-Dodongo Boots (walk on lava)
-Crystal Sphere (reflect lazers)

1169
News / FastRPL Anyone?
« on: December 21, 2005, 07:20:00 pm »
now, if only I could read more than the front page...

1170
TI Z80 / Tile gray scale ditherer
« on: December 20, 2005, 04:43:00 pm »
I could, but it isn't fast enough to be useful...should be considered dead until further notice

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