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Messages - necro
Pages: 1 ... 80 81 [82] 83 84 ... 88
1216
« on: December 08, 2005, 05:13:00 pm »
QuoteBegin-tenniskid493+8 December 2005, 20:36<table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>QUOTE</b> (tenniskid493 @ 8 December 2005, 20:36)</td></tr><tr><td id="QUOTE">QuoteEBegin Yea..sorry about that.
1217
« on: December 07, 2005, 07:07:00 am »
1218
« on: December 06, 2005, 05:46:00 pm »
isn't i better just to use comments to devide your code and remove them at the end? That's what I do...
1219
« on: December 06, 2005, 04:46:00 pm »
fixxed that mysterious bug yet?
1220
« on: December 06, 2005, 04:40:00 pm »
it takes longer to find and run an external subrotine than an interenal block (if:then) in most cases...I am not sure, but I think the more programs the slower it gets (more to sort through to find your program in the vat index)
1221
« on: December 06, 2005, 04:30:00 pm »
  normal poses and sumersault jump
1222
« on: December 06, 2005, 05:54:00 am »
A new dawn in the coding world. Omnimaga, blazing a trail to the future. A coding utopia awaits. Building the games of tommorow. A new frontier of coding. The best code is yet to come. Your net game headquarters. Your scource for tommorow's games. Code tommorow with us. The art of coding. +If you love coding, we're the place. +Omnimaga, the spirit coding. +Do you know games? We do. +Let games innovate your world. +The game coding dreamteam, Omnimaga. +Let's talk code. +Codding for the masses. +First class coding! +Games-today and tommorow (+ means it was generated by sloganizer.net)
1223
« on: December 06, 2005, 03:22:00 am »
subrotines are slower than if:then:ends...so make sure to fix that
1224
« on: December 06, 2005, 03:17:00 am »
privateering means getting hired by a government to pirate another countries ships, and share part of your profits with the king/queen in exchange for a safe port and weapon/resource support
1225
« on: December 05, 2005, 02:45:00 pm »
a new xlib will be coming out soon with flash gordon like features, you may want to check it out... ~~~~~~~~~~~~~~~~~~~~ will we see any sword fighting/ship boarding mini games? Also, will you be able to privateer, smugle, sellsword, or act as a trader in the game as well as raiding ports and atacking other ships? Well, it sounds good regardless.
1226
« on: December 05, 2005, 02:21:00 pm »
some possible slogans "The coding future, today" "Ever coding new fronteirs"
1227
« on: December 04, 2005, 03:22:00 pm »
well, I had a sheet's worth but my comp f-ed up...wish I could post em all but...
1228
« on: December 04, 2005, 03:14:00 pm »
1229
« on: December 04, 2005, 11:15:00 am »
1230
« on: December 04, 2005, 08:33:00 am »
heheh...atheist don't have to buy christmas gifts for everyone...
Oh, but we did put up a tree with lights...it is the ugliest fake tree ever, it is absolutely awsome how tacky it is.
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