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Messages - necro
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1291
« on: October 18, 2005, 02:02:00 pm »
I guess when I have time to make some good sprites
[off_topic]the smileys rock...there ought to be a section devoted to them[/off_topic]
1292
« on: October 18, 2005, 08:06:00 am »
 yeah, "kevin's method gray scale" dithering is implement (not shown)...working on drawling program...
1293
« on: October 15, 2005, 02:10:00 pm »
Well, now that I got this much done the rest is just modding it to everything else. I am going to package it as a basic app...so any suggestion as to anything else to throw in? (I am thinking of putting in some functions like fpart( and ipart( replacements, as well as maybe a "Xlib Wizzard GUI" or something to speed the making of tile maps and other stuff ...maybe some prefabricated sprites to {PD}) I don't think I will add 4/5 level support...it would be to slow to generate. :angry:
1294
« on: October 15, 2005, 04:02:00 am »
 (if the image doesn't work right, open it in ie) I am making a number of programs that together will ease the production of 3 level gray scale (B/G/W). So far, it can take two pictures next to each other on a graph screen and over write them as dithered LD grayscale ready pictures. I am working on adding support for up to 32X32 sprites, as well sprites on diffrent pictures, and I plan to make a tool to aid in the drawling of pictures. The picture's speed is not accurate, it is faster on calc...but still takes a little while. So to recap: 8X8 LD side by side dithering:complete 8X8 or:and/or side by side:complete up to 32X32:sometime diffrent pic, corrospondingX/Y: sometime Drawling tools: in progress
1295
« on: October 10, 2005, 04:07:00 pm »
hmm...is there a french ticalc.org like site?
1296
« on: October 10, 2005, 02:10:00 pm »
Ok, it works for three level...I still need to test four level. The question is, would you rather have a version that just gives you a 8X8 grid to adjust the values of, and just give out the 0/1 pattern for each buffer of the sprite or should I make a complex method to draw the sprites?
1297
« on: October 10, 2005, 01:49:00 pm »
6X6 explination: screen displays a 8X8 area, I don't want to have to do any special aligning to prevent you from going into a wall in another room...so, if they are 6X6 then the next rooms are displayed to.
144444445 2CCCCCC6 2CCCCCC6 2CCCCCC6 2CCCCCC6 2CCCCCC6 2CCCCCC6 377777778 data from rooms:1,2,3,4,5,6,7,8, and Current as the are displayed on screen
yes, it uses xlib...though I may use the regular(non-app) one so I could bundle all of the data into a asm file or flash app via basic and builder and make it 83 compatible. Also, I am making it because Rouge(83+flash) is such an uterly crappy game...when Angband and such are are so awsome.
1298
« on: October 10, 2005, 07:10:00 am »
QuoteBegin-Ranman+10 October 2005, 8:44--> QUOTE (Ranman @ 10 October 2005, 8:44) | QuoteBegin-MathStuf+10 October 2005, 8:3-->QUOTE (MathStuf @ 10 October 2005, 8:30) | There are more than enough Christian divisions, all saying that they're right. What puts one over the other? |
Very good point.
We have to stick to what the Bible says. We cannot add any human reasoning to it. The Bible was written with an "original intent"... meaning it cannot have 500 different meanings from 500 different people. Many of us like to think this is true. We tend to think, "I believe this scripture means this." When, it is quite possible, it means something completely different. It is our job to seek the original intent and not what we want it to be.
Always question what you believe and be open to other interpretations or rebuttal. This will only help you to grow. Always continue to search for the truth.
Can this be done perfectly? Probably not. But, we should do our best. That is what is expected of us.
|
You do know the torah makes no mention of an after life, don't you? Heaven and hell are concepts of the new testemant.
1299
« on: October 10, 2005, 06:45:00 am »
Well, if you are wondering how it looks, here is the first room (room 0, only on level 0...and prevents you from going beyond as it lacks any up stair cases) the rooms are all 6/6 BTW, and for a very good reasons... also, I have finished my list of commands and am programming each command...some might not happen
1300
« on: October 09, 2005, 01:33:00 pm »
QuoteBegin-tifreak8x+9 October 2005, 19:14--> QUOTE (tifreak8x @ 9 October 2005, 19:14) | About the death thing...
I feel the main reason people fear death is because our mind can't understand not being able to open our eyes, move our bodies, etc.
As it has been said, humans fear things they don't understand, and death is one thing we don't completely comprehend... |
that is the whole thing thougj, as an committed aethiest, I know I am just plain and simply going to die. That is that, no hell, no heavon, just infinity. In having something I could so thouroughly believe, death became a non-factor of life and I don't think about it.
It was like this when I was christian: will heaven be nice, will I go to hell, what if death is the end, what if hindu's were right, what about muslims...question after question to dwell and worry about
Now: I die, that is that. No pain, no question, nothing but an ending...and nothing to do about it either...so who cares, live what time you have
1301
« on: October 09, 2005, 03:36:00 am »
QuoteBegin-Ranman+8 October 2005, 18:56--> QUOTE (Ranman @ 8 October 2005, 18:56) | Former atheist, now a Christian.  
I used to drink, smoke, chew tobacco, and anything else bad for you... I probably did it. Jesus has changed my life for the better. I wonder if I would still be here today if it was not for the grace of God.
I hope that I am not judged for that... I hope nobody is judged for what they believe.  
And... I hope this thread does not get out of hand.
Now everybody get back to coding. :woot: |
wow, that is the exact opposite of me...I used to cut (mutulation), drink, ect.
Most notably, I am not as afraid of dying since I became aethist. You won't exist to know your dead, so it realy won't matter by the time it happens. It being that simple, you don't have to worry about "what if I am wrong and I wasted my life" and all that stuff.
And spirits are...well, I would say I am not so sure they don't exist as my old house had some weird stuff happen (it was haunted me and my sister think) but wether that is godly or not is a totaly diffrent question...
1302
« on: October 09, 2005, 03:26:00 am »
speed isn't an issue, it is all turn based and rather simple for MOST things...
1303
« on: October 09, 2005, 03:16:00 am »
1304
« on: October 09, 2005, 03:08:00 am »
ohhhhhhhhh...very funy kevin...
1305
« on: October 08, 2005, 02:39:00 pm »
QuoteBegin-Kevin+23 July 2005, 6:59--> QUOTE (Kevin @ 23 July 2005, 6:59) | ah cool then. I wish I had a program that takes a grayscale sprite (3 level, 4 level, 5 level, etc) and make all the layers with checkered pattern I need for making grayscale in my BASIC games, that would save me lot of time for sprite making, which is the hardest part of making grayscale games in BASIC |
could you make a demo of the grey scale effects showing how you interlaced the pics...maybe I could come up with some thing
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