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Miscellaneous / Re: How old are you?
« on: March 25, 2009, 04:25:01 pm »
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 167
Art / Re: other other stuff« on: March 20, 2009, 05:01:45 am »![]() timing is off, but imagine the water moving slower. 169
Art / Re: other other stuff« on: March 18, 2009, 03:25:19 pm »
cause the game will be all grayscale
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Computer Projects and Ideas / Re: Java Platforming engine« on: March 14, 2009, 10:39:44 pm »
If you need help with the java, I might be able to provide a bit of assitence after next week.
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News / Re: Trevmeister66 and Noahbaby94 joins the Coders Of Tomorrow« on: March 11, 2009, 06:01:39 am »
good luck guys, and welcome to omnimaga staff
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Art / Re: other other stuff« on: March 03, 2009, 11:12:40 pm »
Well. so far the character and the slimes move and you can go to diffrent rooms.
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Art / Re: other other stuff« on: February 27, 2009, 03:51:10 pm »
An autotile is an object that change its tile image based on whats around it. All of the walls use the same autotile, which show diffrent tiles based on adjacent tiles.
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Art / Re: other other stuff« on: February 27, 2009, 02:41:42 pm »
why not a slime hentai dating sim...the passion, the romance, the intrigue...
anyways, its was an attempt at making autotiles and while it works you can't do anything other than walk around right now and collide into walls. 176
F-Zero 83+ / Re: F-Zero Progress Thread« on: February 27, 2009, 02:38:52 pm »
very nice project
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Art / Re: other other stuff« on: February 26, 2009, 11:35:04 pm »![]() ...I think this may be the first slime hentai dating sim... j/k 179
Art / Re: Drawing cliffs and mounts possibility« on: February 17, 2009, 01:09:53 am »
of all the interesting game mechanics, I would stay away from this one on calc as adding aditional dimmensions would multiply the amount memory and processing required to do checks and collisions unless you relegated it to just 2 or 3 levels of depth. Another mechanic that would probably be interesting but hard to do is shadows in games (stealth rpg for instance), though perhaps not as hard.
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