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Messages - necro

Pages: 1 ... 15 16 [17] 18 19 ... 88
241
Site Feedback and Questions / Re: MOAR FEMALZ!
« on: November 16, 2008, 03:55:34 pm »
): and our ratio of humans to leprechauns is 1:0 as well, we need more diversity

243
Humour and Jokes / Re: Good Idea!
« on: November 16, 2008, 03:12:42 am »
lol

244
TI Z80 / Re: Pokemon Stadium - Battle Simulator in the works
« on: November 16, 2008, 03:05:58 am »
looks pretty goo  :)

245
Other Calculators / Re: I got a TI-81
« on: November 16, 2008, 03:01:42 am »
Ive only got an 83, a 83 se, and a 89 titanium

246
Site Feedback and Questions / Re: Omnimaga Arcade
« on: November 16, 2008, 02:50:52 am »
there was an arcade section?

247
welcome to omnimaga.  please make sure to read the rules here.

248
News / Re: TI Programming Tools (Calculator RPGs section) archives back up
« on: November 16, 2008, 02:41:36 am »
glad to hear you got it all done  ;D

249
Computer Projects and Ideas / Re: Java Platforming engine
« on: November 16, 2008, 02:35:16 am »
Good luck on this.  If your looking for a good intro to java, the shelly-cashmen series I use for my classes is just that imo (though not much in the way of graphics and game programming, but then again what is google for).

250
TI Z80 / Re: Game Info & Progress
« on: November 16, 2008, 01:32:07 am »
would something along this line work?

251
Art / Re: necro's cg art
« on: November 15, 2008, 08:32:31 pm »
it was done in gimp 2.6 with a digitablet, and its still a work in progress.

252
Art / necro's cg art
« on: November 15, 2008, 08:15:10 pm »
This one is a few hours of work

253
F-Zero 83+ / Re: F-Zero Progress Thread
« on: November 12, 2008, 06:32:40 pm »
will is be possible to have any sort of pseudo 3d walls?

254
Other Calculators / The Legend Of Zelda: Dark Link Quest
« on: November 12, 2008, 01:40:22 am »
any chance this could ever get xlibed up?

255
TI Z80 / Re: Zilch
« on: November 12, 2008, 01:34:39 am »
I realy like this game and can't wait to see it on calc if it happens

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