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Music Showcase / Necro's Songs
« on: March 02, 2008, 05:18:00 pm »
Nope, original score made by randomly playing keys and then aranging and modifying it till it sounds decent...just like all of my songs.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 286
Music Showcase / Necro's Songs« on: March 02, 2008, 05:18:00 pm »
Nope, original score made by randomly playing keys and then aranging and modifying it till it sounds decent...just like all of my songs.
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Music Showcase / Necro's Songs« on: March 02, 2008, 04:14:00 am »
the first post is for making updates. Anyways, I stared making a new song after finding out what a soundfont was and how much better they sound than some of the sytrus presets in fl studios. This is a more classical/orchesteral song and its rather relaxed.
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Music Showcase / Necro's Songs« on: March 02, 2008, 04:12:00 am »
Sunday, march 12: Lazy Concerto
http://www.savefile.com/files/1414351 289
TI Z80 / Flickerless 4 Level GrayScale« on: February 28, 2008, 04:39:00 pm »
Id agree that it matters but not in a bad way. Great looking tile kevin.
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Art / art [warning, gorey]« on: February 23, 2008, 03:08:00 am »![]() this is a test image for a game concept...something along the lines of a roman hero on a quest to kill some odd mass of varied enemies for some undecided cliche reason. That sprite was done on seperate layers so as to make it feasible to edit/animate it. (I love my new digitising tablet...) Spoiler: click to toggle
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Art / art [warning, gorey]« on: February 17, 2008, 05:05:00 pm »
Well, you can set the sensitivity pretty low (though I wish it could go even lighter) and it has a pretty good range (1024 levels of pressure). I have gotten fairly used to it in just 2 days and the surface is quite large for its price. I am not sure about the battery life yet though.
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Art / art [warning, gorey]« on: February 17, 2008, 04:00:00 pm »
I bought it off amazon.com (free shipping, took about 5 days to get here)
![]() ^--seamless texture I made with it 294
Art / art [warning, gorey]« on: February 17, 2008, 02:24:00 pm »
it was ~$50, and its a 8X6 genius tablet.
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Art / art [warning, gorey]« on: February 17, 2008, 04:40:00 am »![]() ^-me testing out my new digital pad I got today 296
Computer Projects and Ideas / Combat Ball« on: February 13, 2008, 01:03:00 am »
Well, i have improved the coding methodology for all of the enemies (at least IMO) by switching from hard coding every action I would like a creature to do and then trying to come up with conditionals to get there (which produces very messy and poor code that is hard to work with, comment, or debug), I am now using a weighted conditional case/switch system. The new methodology is nice because I can tweak and test everything much easier and allow for much easier alteration and debug. If anyone wants I can post the general idea (seems like it ought to be pretty easy to port)...and i think I will use this methodology from now on unless I find something better in my other projects to.
That said, as this will be the last demo I will release till I overhaul the entire engine and pretty much do an entire rewrite of much of the game's core engine, I was wondering if you want a very large demo or if you want me to try to finish what I have here and get this out without a number of features I haven't quite got all working yet. 297
Computer Projects and Ideas / Combat Ball« on: February 11, 2008, 09:00:00 pm »
the demo has no set release date other than when it is ready.
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Art / art [warning, gorey]« on: February 10, 2008, 05:58:00 pm »
iits a real person's face that has been modified...I just altered it to look that way.
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Art / art [warning, gorey]« on: February 10, 2008, 02:33:00 am »
:unsure: the beard doesn't sell you on it being a guy? I know this is confusing, but not all guys have short hair (or vice versa).
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Art / art [warning, gorey]« on: February 08, 2008, 04:15:00 pm »
Well, they are meant to be used as special effects which is why they have ab alpha channel. This way you can draw everything else then sweep or pulse these for a neat effect
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