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Art / Random Art.....pixel or non pixel
« on: December 21, 2006, 06:28:00 pm »
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 617
Computer Projects and Ideas / Tank Invasion 2 Screenshots« on: December 20, 2006, 04:34:00 am »
why no longer/harder?
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Art / Random Art.....pixel or non pixel« on: December 19, 2006, 06:40:00 pm »
NOOOOOO! Its the evile of macantosh (jk)!
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TI-BASIC / Hit detection with xlib« on: December 19, 2006, 06:37:00 pm »
@SuperSmashcz: please try to put a bit more content into each post...like when you said you got it, explain the method you now "get" in case it might help any other member in the future
@super speler:why not just merge the posts like I did? Matrices can be used for a lot of complex tricks and as you can store several digits in a matrix in decimal (which xlib will ignore) you can store wether something is for instance a floor, wall, teleport, etc. You could then retrive this data through a series of rounding methods...but this can get slow. And out of couriosity, is this forum actualy for xlib related coding advice/help? 620
Computer Projects and Ideas / Tank Invasion 2 Screenshots« on: December 19, 2006, 06:14:00 pm »
where?
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Art / Random Art.....pixel or non pixel« on: December 19, 2006, 07:02:00 am »![]() this one came out crappy because I accidentaly saved it as gif (all grainy...) ![]() 623
Other Calculators / asm discussion« on: December 19, 2006, 05:47:00 am »
its spencer's assembler, I think I'll try swapping for some others to see if they work. I wish brass actualy works pretty well with some system reconfigurations, now I just need to figure out the api.
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Web Programming and Design / Legend Of Zelda :: Online Experience« on: December 17, 2006, 08:49:00 pm »
looks very neat, hopefully we will see some cool stuff and some of the more interesting enemies (eyegore statues, beamos, pols voice, mold worms, etc.)
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Other Calculators / asm discussion« on: December 17, 2006, 08:02:00 pm »
QuoteBegin-Liazon+17 Dec, 2006, 2:13-->
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