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Messages - necro

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751
Computer Projects and Ideas / combat ball
« on: August 31, 2006, 03:29:00 am »
well, a new release is planned for tommorow (hopefuly) with some sound, rockets, a mini game, and whatever else I can get finished.  Also, a minigame called ball will be included.  It is like falldown, but with multiple lives and stuff.

752
Computer Projects and Ideas / combat ball
« on: August 26, 2006, 05:04:00 am »
it is almost done, I just never made levels...that why i was making a comp version as it is easier to make and test levels for it.  'Ball' the mini-game will have v0.5 released next week.

753
TI Z80 / The Lord of the Rings for 83+
« on: August 25, 2006, 02:16:00 pm »
I will try it out.

754
Computer Projects and Ideas / combat ball
« on: August 25, 2006, 02:05:00 pm »
I have a lot of projects right now, and the new way i am buggeting my time, I should be able to turn out a lot of good stuff in the near future.  I hope to be able to get something out every week, and that includes some calc stuff soon hopefuly.

755
Computer Projects and Ideas / combat ball
« on: August 25, 2006, 01:14:00 pm »
It will be a little diffrent with a ceiling of spikes and extra lives and such.  Its coming well.

756
Other Calculators / next version of xlib features
« on: August 25, 2006, 02:38:00 am »
well, I want a faster square root function, and matrix checking.

757
Computer Projects and Ideas / combat ball
« on: August 24, 2006, 10:41:00 am »
I plan to make a 'no-gore' version to, but as a big fan of blood...I have no plans of decreases in that area.  I do however have a mini-game almost done...my own version of fall down in it for the next release.

758
Computer Projects and Ideas / combat ball
« on: August 24, 2006, 03:25:00 am »
Music is low priority, but probably, same with sound.  More than anything, it is hard finding music I think would go well with it that is in a nice loop and isn't to large of a file.

759
Computer Projects and Ideas / combat ball
« on: August 23, 2006, 05:23:00 pm »
Oops...I suppose it won't matter by the next update as the controls will be changed.  Here was what i was thinking, use 'z' 'x' and 'c' instead of 'a' 's' and 'd', make it so if you hold shift your weapon will continue to aim in the same direction, and press space bar to launch a secondary weapon (like a rocket or grenade or something...slow but with lots of splash damage.)

I sped up the gun's bullets and added more effects so far but have a few to replace still as the effects engine in game maker is a cpu hog and would be hard to translate into other programing laungages.

760
Computer Projects and Ideas / combat ball
« on: August 23, 2006, 10:09:00 am »
user posted image

Screen Shots:
user posted image

About:
A platform shooting game for Windows featuring a number of items and weapons, numerous enemies, difficult bosses, and more.
This game features some amounts of blood and gore and may not be appropriate for some audiences. Now features saving and loading.

Here is the latest version,0.7b:download:
http://www.filefactory.com/file/fd441a/
mirror: http://www.rocketsoft.gm-school.uni.cc/uploads/CB_0[1

OLD VERSIONS
0.6bhttp://www.rocketsoft.gm-school.uni.cc/uploads/combat%20ball%200.6b.zip
0.6a: http://www.filefactory.com/file/e6dbcd/.

Controls and Other Info
Arrow Keys alow movemnt and aiming
Jump with the A key
Fire primary with the S key
Fire secondary with the Space bar
Push things with the D key (batteries)
Enter to open the pause menu
Esc to quit
F1 to view the help documentation

Change Log
better sound and music
imporved effects using image alpha
removed most of readme, am working to rebuild it
new hud (again), know shows how long until a weapon will reload
new loading bar, much nicer than old one
numerous enemy changes

761
Art / Random Art.....pixel or non pixel
« on: August 04, 2006, 04:40:00 pm »
photo shop is the only one that comes to mind, but it cost money.  Those are the only ones I know of.

762
Art / Random Art.....pixel or non pixel
« on: August 04, 2006, 02:52:00 pm »
indeed, it will become bird man thingy soon as i try to make a body...and i will try to make the particle engine do feathers but I am not sure how well twill work

763
Art / Random Art.....pixel or non pixel
« on: August 04, 2006, 02:45:00 pm »
I made it with a scanned drawling of mine, and gimp (freeware: http://www.gimp.org).

Here is a little something i am making in blender while the parentals are not averted in their attentions.
user posted image
...I finaly learned how to use textures!

764
Art / Random Art.....pixel or non pixel
« on: August 04, 2006, 07:59:00 am »
user posted image
preview of a pic i'm working on...might be a while till i post it as not only must I make it, but i must also make a forum postable version of it.

765
TI Z80 / zelda
« on: August 03, 2006, 08:36:00 pm »
nice to hear...i could spiff my old sprites to gs if you want, though if you want to go without em, tis fine to.

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