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Messages - nemo

Pages: 1 ... 73 74 [75] 76 77 ... 82
1111
Pokemon Red / Re: Pokemon Red Help
« on: June 19, 2010, 11:21:45 pm »
i got route 3 and route 6.

1112
Pokemon Red / Route Four
« on: June 19, 2010, 10:14:15 pm »
Route four is in your topic. but it's missing 4 tiles for the hedges. download it:

http://www.mediafire.com/?kh2xnmk0zjm

1113
Pokemon Red / Re: Pokemon Red
« on: June 19, 2010, 08:31:30 pm »
take me off for celadon city, i'm going to do route four. i'll possibly do celadon later.

1114
Pokemon Red / Re: Pokemon Red
« on: June 19, 2010, 03:33:06 pm »
figured it out. thanks.

1115
Pokemon Red / Re: Pokemon Red
« on: June 19, 2010, 03:30:07 pm »
how exactly do i get the tiles into calcGS? do i have to copy them by hand? i call Celadon City.

1116
Axe / Re: Code optimization
« on: June 19, 2010, 03:21:27 pm »
probably not. if a sub( argument is 3 bytes.. and there are 130+ subs called as arguments to each other... you'd need about 400 bytes to contain it.

1117
Pokemon Red / Re: Pokemon Red
« on: June 19, 2010, 02:04:07 pm »
happens to me too, yoman82. i mean when a level 2 rattat uses sand attack (which JUST lowers defense) on a level 10 Mew with near perfect health and the mew dies, you know things just took a turn for the worse. i'm assuming this was implemented just for testing purposes, though? seeing how a lvl 5 pidgeon's Gust only does 2 damage to a lvl 5 mew...

1118
Pokemon Red / Re: Pokemon Red
« on: June 19, 2010, 12:51:22 pm »
i showed my pokemon-obsessed friend this and i think he just died from want.

1119
The Axe Parser Project / Re: Axe Parser
« on: June 19, 2010, 12:38:22 pm »
meishe91: i'm not sure it'll work all the time under every circumstance, but my snippet of code works. (of course if you add in a dispgraph)

1120
Pokemon Red / Re: Pokemon Red
« on: June 19, 2010, 10:12:02 am »
lol looks like i'm going to delete some useless apps TI gave me (:

1121
Pokemon Red / Re: Pokemon Red
« on: June 19, 2010, 10:05:41 am »
exactly how much memory do i need for this?

1122
The Axe Parser Project / Re: Axe Parser
« on: June 19, 2010, 09:49:09 am »
optimized:
Code: [Select]
0→A
[0000000000000000→Pic1
[FFFFFFFFFFFFFFFF
Pt-On(0,0,getKey(2)*8→A+Pic1


1123
Axe / Re: Code optimization
« on: June 19, 2010, 09:42:49 am »
haha if you look at my code, there is a pretty definite reason why i got a stack error  :) i called 130+ (i think 136) subroutines in the same line. i'lll just take a quick copy paste from source coder:
Code: [Select]
:sub(V,sub(T,sub(U,sub(D,sub(V,sub(T,sub(U,sub(S,sub(V,sub(T,sub(U,sub(J,sub(V,sub(T,sub(U,sub(R,sub(V,sub(T,sub(U,sub(Q,sub(V,sub(T,sub(U,sub(P,sub(V,sub(T,sub(U,sub(B,sub(V,sub(T,sub(U,sub(A,sub(V,sub(T,sub(U,sub(O,sub(V,sub(T,sub(U,sub(N,sub(V,sub(T,sub(U,sub(B,sub(V,sub(T,sub(U,sub(A,sub(V,sub(T,sub(U,sub(M,sub(V,sub(T,sub(U,sub(D,sub(V,sub(T,sub(U,sub(L,sub(V,sub(T,sub(U,sub(B,sub(V,sub(T,sub(U,sub(A,sub(V,sub(T,sub(U,sub(D,sub(V,sub(T,sub(U,sub(K,sub(V,sub(T,sub(U,sub(J,sub(V,sub(T,sub(U,sub(I,sub(V,sub(T,sub(U,sub(H,sub(V,sub(T,sub(U,sub(B,sub(V,sub(T,sub(U,sub(A,sub(V,sub(T,sub(U,sub(G,sub(V,sub(T,sub(U,sub(D,sub(V,sub(T,sub(U,sub(F,sub(V,sub(T,sub(U,sub(B,sub(V,sub(T,sub(U,sub(A,sub(V,sub(T,sub(U,sub(E,sub(V,sub(T,sub(U,sub(D,sub(V,sub(T,sub(U,sub(C,sub(V,sub(T,sub(U,sub(B,sub(V,sub(T,sub(U,sub(Asub(V,sub(T,sub(U)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))



1124
The Axe Parser Project / Re: Bug Reports
« on: June 18, 2010, 11:20:43 pm »
i don't think that's valid syntax. you can't supply arguments to Goto, only sub()

1125
Axe / Re: Code optimization
« on: June 18, 2010, 11:17:38 pm »
hahahaha oh, Str1. what about it? it's just a bunch of mashed up words...   ::)

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