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Messages - nemo
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796
« on: September 05, 2010, 09:34:57 pm »
alright so i've been thinking a lot about the data types involved in this, and i think there shouldn't be too many as to confuse the casual programmer, but enough so an advanced programmer can save a lot of memory. thus, here are my suggestions for data types dealing with numbers only, excluding strings or data structures (lists/matrices/arrays) for now:
-Byte holds values -128 to 127, integers only -2Byte holds values -32768 to 32767, integers only. -4Byte Word holds values... really big. like -2 billion to 2 billion. -16.16 fixed point values -32768.32768 to 32767.32767 -the unsigned versions of the above numbers -The OS Float, however the OS stores floating point, that's this data type. no unsigned version.
also, maybe have a menu where you can turn on and off advanced features, such as specifying what data type a variable should be. suggestions? also, adding in the array functions, multiple keypresses and foreign characters suggestions to the first post.
797
« on: September 05, 2010, 09:13:39 pm »
every single one of the things i voted for are the winners (: except the battery indicator light.. but that's not a huge part of a calculator. looks solid, nice work alberthrocks!
798
« on: September 04, 2010, 11:28:00 pm »
Pitures just contain data... It wouldn't matter if it was allowed in the contest since they're just an alternative to using data() or [hex]
799
« on: September 04, 2010, 09:46:22 pm »
quigibo, we can even access others besides pic0 - pic9? also, can we make pictures that are 3072 bytes, or four screens large?
800
« on: September 04, 2010, 08:52:13 pm »
how about conditional optimization? i know it's a step, but something like this:
If A=3 or A=6 or A=9 or A=2394 into.. If max(A={3,6,9,2394
it's probably harder to code because you change the actual code quite a bit. also, there might be some times where the former is faster than checking against a list
801
« on: September 04, 2010, 07:59:29 pm »
i can upload them here if anyone wants to see them without having to sign up... there are 2, and they're on the nspire. one's a screenshot of a text battle engine and the other shows how many maps you've completed. they aren't graphical. nice job jhgenius (: hopefully you'll post some more as you progress
802
« on: September 03, 2010, 09:38:08 pm »
yeah, my bad guys just tested it on an emu using 4.4 and it worked fine.
803
« on: September 03, 2010, 09:30:33 pm »
the following code doesn't work:
.AXEPARSE [FFFFFFFFFFFFFFFF]->Pic1 fnInt(R,0) Repeat getKey(15) FnOff DispGraph FnOn End LnReg Return Lbl R Pt-Change(0,0,Pic1
does not work. but changing Lbl R to Lbl H makes it work. i was talking to calcdude on IRC and he said it's an off-by-10 error, and that it was fixed awhile ago.
edit: oh, and i'm using axe 4.4
edit 2: erm, sorry. i forgot to transfer axe 4.4 to my calc i'm still using axe 4.3.... sorry about the post.
804
« on: September 03, 2010, 08:59:50 pm »
yeah, rand is good. i forgot about that. i'm think rand 0-1, randint # specified - # specified, randmatrix every value is between two specified numbers and randlist, same thing as randmatrix but for a list. and i know there were suggestions for other data types, so hopefully find a way to get random data types too. sorting would also be good.
805
« on: September 03, 2010, 08:45:33 pm »
no idea. it's just something TI added in. other things are Line(X1,Y1,X2,Y2,[0]) will make the line be a black or white line, and Text([-1],X,Y makes small or large text.
806
« on: September 03, 2010, 08:43:46 pm »
the {i, the i being the imaginary i, [2nd] [.], makes the calculator draw the circle 8 times faster. cause TI's dumb.
807
« on: September 03, 2010, 08:40:07 pm »
Degree AxesOff ZStandard ZInteger:0 Circle(0,0,30,{i .i know, more memory consuming but like 8 times faster. i think the 3 bytes are worth it. For(Z,1,dim(L1 Ans+360L1(Z)/sum(L1 Line(0,0,30sin(Ans),30cos(Ans End
no need to use external variables if you arent storing to L2 for percentages of the circle. edit: 71 bytes with a 1 letter name.
808
« on: September 02, 2010, 10:30:36 pm »
it stands for Functions Statistics and Trigonometry. god only knows why my school doesn't call it something normal, like pre-calc or just trig, since it's mainly trig anyway.
apcalc, i actually kinda like the #4. the people who brag about drugs like they're better than you. build up their self esteem and then watch them struggle for college.
809
« on: September 02, 2010, 10:26:31 pm »
-When you ask a teacher a question and they assume you know nothing about the topic and proceed to lecture for 15 min. on a topic everyone knows. -When people assume I'm not always right. j/k -Teachers sitting there showing kids how to enter data in lists (in junior year) while you sit with the points already plotted, playing Mario
1- happened yesterday in FST class. i think we all know how to make a stem and leaf plot as sophomores and juniors, am i right? 3- happened two days ago in FST class. except it was Raylin's Gravity instead of Mario. - when your FST teacher tells you something is impossible on your calculator, and then you accomplish it. happened today in FST class, go figure.
810
« on: September 02, 2010, 09:43:01 pm »
it would be such a win.. but i don't think i want to get in that trouble. so i'm just gonna lock and hide the program after showing her.
well i couldn't play with it during math. she likes to talk.. and if you aren't listening she gets very upset soo i have to pay attention. she's boring. so i thought about how i might do it. whether to use polar or cartesian coordinates and what window i should use, mainly.
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