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Messages - Netham45
Pages: 1 ... 112 113 [114] 115 116 ... 123
1696
« on: November 29, 2006, 02:40:00 pm »
Ones I can shoot. It is going to be a deathmatch like UT2(Kerms game) so something like that.
1697
« on: November 29, 2006, 02:36:00 pm »
Well, Im not going to leave, I will try to stay all I can. I have no plans of going anywhere. I like it here.
1698
« on: November 29, 2006, 01:39:00 pm »
I wasn't sure if it was a news topic or not, actually, I put it in misc 1st because I wasn't sure, but then I decided to move it to news.
1699
« on: November 29, 2006, 06:08:00 am »
isn't it purple?
1700
« on: November 29, 2006, 06:06:00 am »
Ok, my dad keeps taking my laptop for the slightest things so I may have periods up to 2 weeks of inactivity(for IRC), but I *should* be active on the forums, as I can access them at school. I should be on IRC by Friday this week though.
Edit:Ok, I just wanted to make sure it was clear, but I am not leaving, I just may have slight periods of inactivity, and due to not having my computer at home, I will probabally post less, but I will post as often as I can.
1701
« on: November 29, 2006, 05:48:00 am »
Whoa! That's nice! Thanks alot! Now to fix the linkport on my calculator.
1702
« on: November 28, 2006, 03:15:00 am »
someone do a /whowas satan666 ! or a !seen satan666 I cant logon though.....
1703
« on: November 22, 2006, 02:02:00 pm »
I like it.
1704
« on: November 21, 2006, 08:11:00 am »
[forced coughing]Typo[continues coughing]
Yeah, it was me..... and my BIG signature.
1705
« on: November 19, 2006, 11:42:00 am »
here is what it needs to look like(rough paint example, horizontal lines on walls where turns need to be.
1706
« on: November 19, 2006, 11:35:00 am »
THE POST 11185539 *netham45
1707
« on: November 18, 2006, 10:28:00 am »
QuoteBegin-xlibman+12 Nov, 2006, 8:08--> QUOTE (xlibman @ 12 Nov, 2006, 8:08) | for walls I'll go with small blocks of 32x32 i think, altough i hope i can get them to look good in that small horizontal display |
Can you post a sample of what you've done so far?
1708
« on: November 16, 2006, 06:46:00 am »
SWEETNESS! :bounce: :0wn3d:
1709
« on: November 15, 2006, 08:02:00 am »
yeah...
1710
« on: November 15, 2006, 07:29:00 am »
The current status are that the game is going well. I finished the movement system a couple of days ago, it works like this: D=1 U/D - +/-X D=2 U/D - +/-Y D=3 U/D - -/+X D=4 U/D - -/+Y If you can decypher that, you have earned yourself a cookie. But right now, I havn't put the stuff that makes it display the appropaite screenshot off of that yet, but it should be soon(I hope) I hope to get alot done over winter break too. Current Status: WORKING
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