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Messages - nikitouzz
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121
« on: June 11, 2013, 05:17:54 am »
Thanks for all squidgetx : i use two number hexadecimal for one vertical line : 00 11 00 00 And then 11 is a block, 00 one whole, 10 one speeder (if don't know if "speeder" exist :p) as this, i can use two number 00 decimal per ligne 10 11 00 In my game we cannot switch gravity in the air like in the nspire game ! for the scrolling i will thinking about this, already i will implement one real scrolling (for the drawn block one the right size)
122
« on: June 10, 2013, 10:54:09 am »
i know that the game exist already but my goal it's to make the SAME game of gravity guys by chockosta same level... same graphic... (if it's possible)
123
« on: June 10, 2013, 05:12:52 am »
DOWNLOAD THE BETA VERSION HERE : http://tiplanet.org/forum/archives_voir.php?id=19512Hi, i'm coding an adaption of gravity guys for nspire on my z80 the game will be programmed in axe. My question to chokosta is : can i use the lvl and the design of gravity guys nspire for my game if i quote you in my credit ? (good english ) News graphisme.... EPIC WIN : variation menus is the same one the chockosta game :p MENU finish !!!! EDIT : i have add the acceleration on the game and i correct more bug EDIT : more bugs corrected, the game is the same now, try the beta version with the levels 1 and 2
124
« on: May 21, 2013, 03:59:29 pm »
One discussion about religions ? how make for be in accord ? :p
125
« on: March 02, 2013, 11:37:20 am »
your code work perfectly your are awesome
126
« on: March 02, 2013, 06:29:26 am »
Hi i have some probleme with memkit by Quigibo... i explain.
for read archive/or not programme i use this routine and.... don't work as i want... why ?
:.A :#Axiom(MEMKIT) :load() :fix 5 :while 1 :if getkey(9) :clrdrawn :print(L1) :text(0,,L1) :getcalc(L1,Y1) :for(X,1,8) :text(0,x*7,{X+Y1}>char :End :dispgraph :next() :End :EndIf getkey(15)
this routine return :
-name -0 -0 -0 -0 -0 -0 -0
why ?
127
« on: February 27, 2013, 07:43:06 am »
because i need 10-11 routine for X programme Xe[15,+oo[ and if i combin all the programm it's too large...
128
« on: February 25, 2013, 05:08:24 pm »
it's very easy to make input routine, if you want wait 1-2 week, i making one input routine for number, letter and other http://ourl.ca/18315
129
« on: February 25, 2013, 03:19:34 pm »
sorry but i need one programme ^^
130
« on: February 25, 2013, 03:13:07 pm »
Because I want put 1000/2000 bit into one programme for the routines and i don't make one app for 2000 bit max...
131
« on: February 25, 2013, 03:05:09 pm »
i know but i can't use the app for the moment.
132
« on: February 25, 2013, 02:29:26 pm »
O_o thanks there no exist one simple methode ?
133
« on: February 25, 2013, 01:46:03 pm »
sorry, "how to make this ?"
134
« on: February 25, 2013, 01:42:56 pm »
Hi in one programme in axe, i want wrtie this line :X-9??sub(XXX,r1,r2,r3,r4,r5,r6) when XXX is a routine in other programme compiled by the axe.
(I can't fusion the 2 programme)
135
« on: February 24, 2013, 04:46:14 pm »
4534 : because the game
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