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Messages - nitacku

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121
General Discussion / Re: Awesome trance mix by Quade and Pillagemyvillage
« on: February 24, 2009, 02:56:48 pm »
Wow, this is good!
This is just as good as the pros!

122
Art / Re: Drawing cliffs and mounts possibility
« on: February 22, 2009, 01:32:46 am »
it could be dj, but then again, maybe JFISH stole that code :P

123
TI Z80 / Re: Bowling: Re-optimzed.
« on: February 22, 2009, 01:09:22 am »
How does BasicBuilder handle the pics? Does it put them in the app or do you have to leave them as normal pics?

BasicBuilder packages the pics into the app just like it does with the programs. However, having the pics as random data in the app is useless if you plan on using Celtic or xLIB with the pics. In order to use the pics, you have to "extract" them from the app first. Basically you have to recall the pics from the app and store the image to pic files.

Bowling stores the images to "hacked" variables and archives them when it is first run. That's what is going on in the background when you see the images flash on the screen.

Just a question about BasicBuilder: can you put multiple programs into it? Because I read somewhere that it didn't work... (I might use that for my Fangh RPG).
By the way, how does xLIB work with BasicBuilder apps?

Yes you can put multiple programs into it, but I find that the application runs extremely slow when there is more than one program packaged into it. To avoid this issue, I compile all the subprograms into the main program. There is a method to call the subprograms from the main code without destroying the flow of execution. If you induce a memory leak using a Goto inside a Repeat/While loop, you can return back into the loop by passing an extraneous End to the interpreter. The interpreter will see the End as part of the exited loop and will resume execution after the loop. In effect, the subprogram code can be called just like it would be if it were a separate program. There a few varieties of methods to induce the memory leak. The method I use allows arguments to pass in Ans which I find useful at times.

124
Art / Re: My pixel art
« on: February 18, 2009, 01:56:36 am »
post a pic. If metagross won't make one, i'll make one for ya :P

125
TI Z80 / Re: Protocol
« on: February 16, 2009, 07:49:36 pm »
this reminds me of the Legend of Dragoon game for playstation. You'll spend days navigating through 4 discs, only to find out that you're trapped inside the "moon" where the last boss is. So you have to start the game over if you want to continue to play it. After over 80 hours of gameplay, I was disappointed to learn I couldn't return in the game.

ha, now that i think about it, the last boss accounts for like 5% of the entire game time.
(hitting the x button has never been so boring)

126
News / Re: We are hiring new calculator programming staff!
« on: February 16, 2009, 07:41:45 pm »
you broke the rules? you mean to say that you double posted? x.x
This is a terrible tragedy in the history of the ti community.

Unless you were posting porn or something, I'm sure the "rule breaking" can be forgiven ;)

127
TI Z80 / Re: Black Jack game
« on: February 16, 2009, 09:04:34 am »
How is this progressing?
I want to play some blackjack :P

128
Pokémon Purple / Re: Pokemon Purple
« on: February 16, 2009, 08:47:37 am »
haha, that bug should be included in order to completely emulate the games.
I was able to catch a wild Squirtle with that bug! :D

129
General Discussion / Re: Awesome Music Videos Thread!
« on: February 15, 2009, 11:18:08 pm »
yay, daft punk.

130
Art / Re: My pixel art
« on: February 15, 2009, 10:37:18 pm »
haha, here's my pixel avatar:

he's got some awesome headphones btw

131
Art / Re: My pixel art
« on: February 15, 2009, 08:58:31 pm »
damn, those are amazing! I need to create a pixel avatar for myself :P

132
Most active user etc..

Revision: Most active user who's not currently an admin :P

133
Other Calculators / Re: Selling TI-89 Titanium
« on: February 15, 2009, 05:36:51 pm »
I made it through calculus in college with a TI-83+ SE, most teachers I had just discussed how to operate the functions (by each chapter) on the z80 line..

So did I. I bought my TI-89t for Differential Equations, and that's when I learned how useful it could have been :P

134
Other Calculators / Re: Selling TI-89 Titanium
« on: February 14, 2009, 03:38:19 pm »
dude! those TI-89's are amazing, especially if you are going to be taking college math/chemistry/physics classes. You'll regret selling it if you ever have to take those sort of classes in college. I use mine all the time in my classes and I wouldn't switch back to my 84+SE ever (except for creating games). The TI-89 has a huge advantage over an 83/84 in that it has a CAS system, does unit conversions, and has "pretty print" which allows you to see exactly how the calculator interpreted your input. The larger display means you can fit more notes on the screen as well ;)

135
TI Z80 / Re: Finished: Potter Quest (TI84+Basic TextAdventure/Role-Playing)
« on: February 14, 2009, 11:53:50 am »
wabbitemu only lets me send about 100 files before the link times out. :(
so i wasn't even able to get past the title screen before i ran into a missing program

how much memory does the entire game use? maybe it would be better to package the game into an app with basicbuilder

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