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TI Z80 / Re: Chip's Challenge v1.00 released on ticalc!
« on: October 04, 2009, 04:22:58 pm »
Damn you dj I really needed that.
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TI Z80 / Re: Chip's Challenge v1.00 released on ticalc!« on: October 04, 2009, 04:22:58 pm »
Damn you dj I really needed that.
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Introduce Yourself! / Re: Dude. Check this out. (It's my pixels' site) Oh, and HI ALL :)« on: October 04, 2009, 09:18:10 am »
These look pretty nice.
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TI Z80 / Re: Metroid: Return to Maridia« on: October 03, 2009, 10:25:11 pm »
This is looking pretty nice glad to see your actually coding.
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Miscellaneous / Re: Future History« on: October 03, 2009, 10:22:47 pm »
Where is the part where I take over the world?
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TI Z80 / Re: Chip's Challenge v1.00 released on ticalc!« on: October 03, 2009, 10:20:46 pm »
Congratz for your second feature in a row. Now where is my cable....
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Serenity / Re: Serenity« on: October 03, 2009, 10:18:42 pm »
I remember take advantage of that in trapped made the game much easier.
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News / Re: Contest update: Missing entry fiasco solved« on: October 02, 2009, 08:05:14 pm »
Sorry about this glad to see it got fixed.
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TI Z80 / Re: Mega Bricks - a rather interesting twist on breakout.« on: September 19, 2009, 08:47:51 pm »
Even so it's a nice looking sprite job.
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TI Z80 / Re: Mega Bricks - a rather interesting twist on breakout.« on: September 19, 2009, 08:35:59 pm »
Wow that's really impressive what language(basic, asm/hybrid)?
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Other Calculators / Re: 2009 Platformer Contest Poll - HYBRID (Lib-Enhanced BASIC)« on: September 07, 2009, 03:43:21 pm »
Actually if you could fix that glitch then make it where you jump with up so you could jump and move your game would be really good.
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News / Re: Nitacku retires« on: September 07, 2009, 03:22:22 pm »
Sad to see you go but school should take priority.
P.S. What classes are you taking? 30
News / Re: Nitacku retires« on: September 07, 2009, 03:06:47 pm »
Bye Nitacku you were the only person who managed to get grayscale through my thick head.
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