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TI Z80 / Re: Screenshit threat
« on: May 08, 2009, 10:14:49 am »
Nice the I really like the animations on the map.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 256
TI Z80 / Re: Screenshit threat« on: May 08, 2009, 10:14:49 am »
Nice the I really like the animations on the map.
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News / Re: Contest« on: May 06, 2009, 11:03:42 pm »
I don't even know if weregoose knows every basic trick.
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TI-BASIC / Re: Raycasting halp?« on: May 06, 2009, 08:35:29 pm »
Thanks sounds really good I'll try to figure out how to implement it thanks again.
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TI-BASIC / Raycasting halp?« on: May 06, 2009, 07:46:21 pm »
So yea I've read through all of this http://www.permadi.com/tutorial/raycast/ but I still don't get it. Can anyone explain it to me really slowly.
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TI Z80 / Re: Screenshots/Progress« on: May 05, 2009, 05:08:16 pm »
There aren't weapons in the tradition sense you will have only a couple of weapons right now you have the dagger which you use to kill guards and I'll probably add more later.
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TI Z80 / Re: Screenshots/Progress« on: May 05, 2009, 04:54:14 pm »
Nope no monetary system I want this game to have no repetitive tasks like farming for cash or exp plus money wouldn't be of much use do to the fact that there aren't going to be any shops.
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TI Z80 / Re: Screenshots/Progress« on: May 04, 2009, 08:57:29 pm »
Something else does anyone have ideas for a puzzle type thing for when your captured and have to break out you would have to pick a lock?
@DJ that would be when you have to go and look for items to trade. 263
TI Z80 / Re: Screenshots/Progress« on: May 04, 2009, 08:50:08 pm »
No I'm abandoning it in that it's not going in imagine it more like zelda.
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TI Z80 / Re: Screenshots/Progress« on: May 03, 2009, 07:55:27 pm »
Yea it will end up more zelda-ish next to work on is optimizing this and adding a second guard.
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TI Z80 / Re: Screenshots/Progress« on: May 03, 2009, 07:42:30 pm »
New screenshot now you can go behind the guard and stab him plus he can see you this is the beginnings of how fighting may work it will be an action rpg I also will be abandoning the leveling up and currency system.
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TI Z80 / Re: Illusiat 13: The Lost Chapter« on: May 03, 2009, 01:38:06 pm »
Thank god the map loading will be faster that was my big complaint with the old ones.
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News / Re: Contest« on: May 02, 2009, 12:39:26 pm »
Yea that's what we're probably going to do.
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News / Re: Contest« on: April 30, 2009, 10:48:22 pm »
No it's actually posted on uti and ti-freakware as well and for the issue I was thinking screenshots of every program to help people out.
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Other Calculators / Re: PicPacker (previously called Hacked Pic Helper)« on: April 29, 2009, 08:21:09 pm »
It was just going downhill and didn't wanna see the end lol.
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