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Messages - noahbaby94

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391
Other Calculators / Re: IRC Plug
« on: March 08, 2009, 07:31:33 pm »
Offer them a cookie. Everyone loves cookies.

392
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 06:50:58 pm »
Yeah it was a nice distracting side project for today.

393
Introduce Yourself! / Re: Nikky
« on: March 07, 2009, 05:37:10 pm »
Does anyone notice this doesn't have anything to do with nikky any more.

394
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 04:14:49 pm »
Now it's has much better selection move the box around with the arrow keys use +/- to increase of decrease the size of the box then hit 2nd and it will output the hex code into str1.

395
Site Feedback and Questions / Re: 100 members!!!
« on: March 07, 2009, 03:28:07 pm »
No and don't ruin my fun.

396
Site Feedback and Questions / 100 members!!!
« on: March 07, 2009, 03:22:19 pm »
It's official we now have 100 members and with this one 300 topics!!!

397
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 02:21:57 pm »
Here's mine has a couple more options you input pic num then size then where you want it to start reading.

398
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 01:37:27 pm »
Doesn't work fully.
At a certain point, it goes to dual digits.
Example: 1,1,1,1 should be 'F' instead it outputs '1E'
Man your right there goes my idea lol.
Edit:Fixed
Code: [Select]
:0
:For(X,1,4
:Ans+2^(X-1)L1(5-X
:End
:det(29,Ans

399
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 01:25:17 pm »
Here we go I know it could be done easier.
Code: [Select]
:0
:For(X,1,4
:Ans+2^XL1(X
:End
:det(29,Ans

400
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 01:19:58 pm »
I looked at the code it's nice I just wish there was smaller way to convert a list to a number.

401
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 01:00:20 pm »
Well, mine's doing okay.
32x32 is really slow though. (makes sense though, generating 256 characters is slow work)
Also, a Celtic III glitch with real(12) is getting on my nerves.

Anyway, sorry CalcGS isn't workin' for ya.


Well it doesn't really need to be fast.

BTW, I apologize for kind of stealing your project...
I didn't really know you were working on one til I was half done. >_<
Don't worry I'm still having troubles with mine I just want to get something to work.
Btw how are you getting the bin to hex to work celtic III built-in one doesn't seem to want to work.

402
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 12:17:17 pm »
Well, mine's doing okay.
32x32 is really slow though. (makes sense though, generating 256 characters is slow work)
Also, a Celtic III glitch with real(12) is getting on my nerves.

Anyway, sorry CalcGS isn't workin' for ya.


Well it doesn't really need to be fast.

403
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 11:37:31 am »
Well in this case I probably should keep on working on my program.

404
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 11:30:47 am »
Read-me looks very light and I don't see anything about hex.

405
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 07, 2009, 11:25:16 am »
Where is this prog I can't seem to find it?

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