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Messages - noahbaby94
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436
« on: February 25, 2009, 06:57:36 pm »
i see noahbaby94 really IS using my idea o_O
Well it's using xlib but based off of your idea.
What idea 
It uses the fact that real(8 gives 1,2,3,4 which can be used to look up the proper sprite. Right now I'm ok if someone could even make some filler ones.
437
« on: February 25, 2009, 06:47:00 pm »
i see noahbaby94 really IS using my idea o_O
Well it's using xlib but based off of your idea.
438
« on: February 25, 2009, 05:20:31 pm »
Congrats on choosing a name , it's fitting. You don't have to wait for sprites before screenies, do you?
Also, I would have thought Zelda would be closer to LOTR than Pokemon though 
Well for the first question I'm having trouble even making a place holder sprite. For the second one the walking engine will be more similar to pokemon.
439
« on: February 25, 2009, 10:18:28 am »
Well if you've noticed the title of my forum changed right now I need 8*8 top down sprites of a hobbit walking similar to these  Once I can get some sprites I'll show you my new scrolling walking engine.
440
« on: February 24, 2009, 05:20:14 pm »
You should talk to nitacku he's real good with that grayscale stuff.
441
« on: February 24, 2009, 09:44:46 am »
Can someone tell me what's wrong with my program it converts a matrix to hex.
:"?→Str1 :For(A,1,8 :For(B,1,12 :det(29,[A](A,B :If 1=length(Ans :"0"+Ans :Ans+Str1→Str1 :End:End :det(17,sub(Ans,2,length(Ans)-1→Str1
I'm executing it with this.
:identity(4,Str1,0,0,12,8,0,12,0,8,1,0,8,1,0
Strangely if I do this
:identity(4,Str1,0,1,12,8,0,12,0,8,1,0,8,1,0
I get it aligned properly but up one.
442
« on: February 20, 2009, 10:42:45 am »
I wonder if this would work for spencer?
443
« on: February 19, 2009, 04:23:25 pm »
you aren't going to find my house and pressure me into finishing pokemon, eh?
Naw first I go to house tr1p1ea then spencer's house then I'll get to your house.
444
« on: February 18, 2009, 08:03:18 pm »
* noahbaby94 pokes metagross111 for progress.
445
« on: February 18, 2009, 06:51:18 pm »
You could use identity(4 it's smaller.
Yeah that's what I was thinking, but I have no idea how to use it 
Neither do I if you figure out how it works please tell me. Edit:Wewt post 100!!!
446
« on: February 18, 2009, 06:44:49 pm »
You could use identity(4 it's smaller.
447
« on: February 17, 2009, 02:01:46 pm »
* noahbaby94 hands calcmaniac84 a cookie.
448
« on: February 16, 2009, 07:17:44 pm »
true, just a few minor updates, but as a beta it still had some bugs involving ram clears. I hope calc84 finishes his version
omg, AM I READING THIS RITE? HE LET U PLAY TEH BETA?!??!
Must murder kevin and steal his beta.
449
« on: February 15, 2009, 08:48:20 pm »
I own a v200 myself but it's not allowed on any test which sucks.
450
« on: February 15, 2009, 08:42:38 pm »
Why do I look like Dracula?
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