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Miscellaneous / Re: Greatest Thing Ever
« on: January 30, 2009, 10:49:30 pm »
Lol dancing hedgehogs.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 496
Miscellaneous / Re: Greatest Thing Ever« on: January 30, 2009, 10:49:30 pm »
Lol dancing hedgehogs.
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TI Z80 / Re: Real-time fighting« on: January 30, 2009, 07:27:43 pm »
Demo out yeah!!
Download here http://noah.wikidot.com/local--files/blog:11/Plotless.zip Sorry if the readme sucks I wrote it in kinda of a hurry if you don't get anything pm me post here. 498
TI Z80 / Re: Real-time fighting« on: January 30, 2009, 09:26:11 am »
Right now I've become side tracked with school but now I've got less work so I can get back to it. Right now fix the load stuff.Then I'll release a demo.
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Other Calculators / Re: The most challenging boss in the entire Illusiat series« on: January 29, 2009, 06:11:05 pm »
Wow that's like the limit of ascii art.
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Art / Re: Sprites« on: January 26, 2009, 10:25:11 pm »![]() I don't have a fire punch all the ones I made sucked. 503
I'm in need of new sprites for my game I need 8*8 sprites for a
fire punch bow and arrow standing with sword attacking with sword If you've seen the sprites I've got you can see why I need new ones.Of course you will recieve full credit for the sprites. 504
News / Re: The possible revival of the "Featured Calculator RPG Projects" section« on: January 26, 2009, 05:36:43 pm »I've got a project going....lol I should make a game with that as the start of the plot. 505
News / Re: After 16 years of inactivity, HP-48 coder resumes works on his strategy game« on: January 26, 2009, 10:42:47 am »
Wait does this mean zelda's gonna take 16 years noooo!!!
![]() ![]() ![]() (we need more emotes.) 506
News / Re: The possible revival of the "Featured Calculator RPG Projects" section« on: January 23, 2009, 10:33:51 pm »
Which two of three rpgs need to show progress is there anyone we can annoy to get it started?
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CaDan SHMUP / Re: Yet another shooter« on: January 23, 2009, 01:21:13 pm »I smell a feature...Really because I smell bacon. 508
TI Z80 / Re: Real-time fighting« on: January 23, 2009, 09:35:51 am »I do like the new menu, and I like how the items are inverted. The menu is looking good, I have not played many "rpgs" so a large menu is something more than my knowledgeIt's inverted if it's equiped.The next hurdle is how should I display the power of the items? 509
CaDan SHMUP / Re: Yet another shooter« on: January 23, 2009, 09:32:15 am »
Man the new team is fast.
http://www.ticalc.org/archives/files/fileinfo/416/41600.html 510
TI Z80 / Re: Real-time fighting« on: January 22, 2009, 09:34:12 pm »
New screenies the I still need to tweak it some though.
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