so pretty much I want a way that all the items in the game that you find or buy (all decisions in the game are made by navigating a single menu ) are stored in a form that you can access from the menu to lead to another menu type of setting and then be able to view/use the items that are in your "inventory".
The menu looks a bit like this
:"options","fight",D,"search",E,"Explore",f,"shop",g,"sleep",H,"
inventory",I,"exit",1
basically all of these lead to different parts in the program (Lbl's etc.) and eventually lead back to the beginning menu. There is also title screen and obviously this isn't the whole program because I only put the part that I have trouble with. I will upload the rest of my code in hopefully less than a week.