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Messages - p2

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766
TI Z80 / Re: Axe parser game
« on: June 20, 2011, 11:35:24 am »
but it's not easy to make good sounds with freq(

767
TI Z80 / Re: Axe parser game
« on: June 20, 2011, 10:40:53 am »
http://ourl.ca/6263
That's the best posibillity to make it.

But I don't know how to run the sound-program while playing.
There you'll have to ask someone else.

Ask the Axe-developpers.

768
TI Z80 / Re: Axe parser game
« on: June 20, 2011, 10:10:10 am »
New idea for Wormsblock 2:
Sounds!
Would it be possible to integrate sounds into the game?
(When jumping or while falling down)

I'm still working at the maps.
will be ready soon.

769
TI-Nspire / Re: [Lua] Bobby Carrot
« on: June 20, 2011, 08:35:06 am »
THANX  ;D
Your Picture looks great!

770
General Calculator Help / Re: Creating APPs
« on: June 20, 2011, 05:31:26 am »
I know how to get a .key-file (but not from TI):
1. Request for a secure certificate from a certification authority (CA).
2. Specify your production key file as current key file.
3. Receive the certificate and test the production key file.

(I'm sure I'll NEVER do this)




What shell I do?

771
General Calculator Help / Re: Creating APPs
« on: June 20, 2011, 05:19:09 am »
Started Wappsign.
But I deed a .key-file. ???




First I got basic.hex
Then I got TI83Plus.clc and TI83Plus.83d

What is ASCII

772
General Calculator Help / Creating APPs
« on: June 20, 2011, 05:13:00 am »
I've heard that I can create APPs of BASIC-programms with basicbuilder.
I made it but it was no .8xk-file (TI-APP). It was a .hex-document.
Then I've read that I can convert this into an APP with TI83+ Flash debugger.
It was an APP, but on the virtual TI in Flash Debugger. :mad:
I've tried to export the APP, but now I've got a .clc and a .83d (TIConnect Graph Database)
I can't open these files.  :banghead:

How to create an APP of this?

773
TI-Nspire / Re: [Lua] Bobby Carrot
« on: June 20, 2011, 04:54:00 am »
Good games are large and very good games are very large. That's normal  ;)
If it's not too large fot the TI, it's ok.

774
News / Re: Juju2143 and Netham45 becomes managers
« on: June 19, 2011, 12:19:06 pm »
I think you'll be great managers.
Good luck  ;)

775
Wow!
That looks great.  :D
But really 9 Jears? :o
That's unbelievable!

+1

776
TI-Nspire / Re: [Lua] Bobby Carrot
« on: June 19, 2011, 10:49:52 am »
looks great.  ;)
but can you try to modify the walking?
It needn't to be animated, but It would look better if the steps aren't like beaming.

Or that the rabbit looks into the direction where he's walking. (Bad english... :-\ )

777
TI Z80 / Re: Axe parser game
« on: June 19, 2011, 08:48:28 am »
IT'S REALLY ANNOYING.
But you can make a menue (invention on/off)

778
Axe / Re: Commands for Axe
« on: June 19, 2011, 08:10:04 am »
:o WOW
Looks really super.





The HERO is not exactli in the mid of the screen.

779
TI Z80 / Re: Axe parser game
« on: June 19, 2011, 07:53:16 am »
How to save in the game?
whitch key is it?




Quote from: Hayleia
I didn't very understand your program
What do you don't understand in the Program?

You first input A, then B, and then C
Then press GRAPH and look at the Calculation Path.
if a teacher cames, press any key, but NOT Enter.
With enter you'll have to inpot new a, b and c.
If the teacher is away, Input RUN and you'll see the calculation path agein.
(to see the calculation path, you need xLib. Maybe that's the problem)




How to load savegame?
CLEAR quits.
if I play the game later again, I'm in lv1

780
TI Z80 / Re: Axe parser game
« on: June 19, 2011, 07:09:42 am »
There are better ways to show the teacher that you haven't made anything vorbidden (playing while teacher's talking)

I've made a top program a few months ago:

Spoiler For my program:
It's for getting the complete Calculation path ot a calculation like (aX²+bX+c)
It's tarning is pefrect.
It's name is PAKMAN02 (like pacman)
Every Input looks like a calculation, You'll have to press GRAPH to see the Calculation path.
If youu press any key, It'll show some calculations and you can really calculate things there.
But to see the calculation path again, you'll have to input RUN

I've used it in KAs and noone noticed something  ;D

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