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Messages - parserp
Pages: 1 ... 21 22 [23] 24 25 ... 113
331
« on: March 23, 2012, 08:52:42 pm »
332
« on: March 23, 2012, 08:51:17 pm »
I knew I should have spent more than 2 hours on my snake!
333
« on: March 23, 2012, 04:49:42 pm »
No bridge? but anyways looks nice.
334
« on: March 23, 2012, 04:48:18 pm »
Basic? or Axe? do you want realistic gravity or no?
335
« on: March 23, 2012, 04:42:00 pm »
Hm, pretty nice. Now try creating an analog clock. (I once did so it's possible)
same here, but with basic if you store a pic and recall it, text gets erased, but not lines, but re-displaying it every frame looked crappy
336
« on: March 22, 2012, 11:25:29 pm »
Where is the downrate button when I need it? we all know that the real reason that you didn't get the internship was because you changed your username. (We can still call you butts on IRC, right?)
337
« on: March 22, 2012, 05:17:35 pm »
I figured that if you don't want to create a new topic for your TI-Concours snake game, but you want to post it, here's the place to do it. Anyways, I'll start. It starts out easy, and then gets AMAZINGLY hard later on in the game. If you can get a score of 20 or higher you are awesome. Just to warn you, sometimes you die without reason. (No RAM clear or anything ) Also the game runs considerably slower when there are 20+ enemies.
338
« on: March 21, 2012, 05:16:43 pm »
when you lose the game.
339
« on: March 21, 2012, 05:00:20 pm »
will the results for part 1 be posted as soon as the judges judge them, or will all the scores be shown at the end of the contest?
340
« on: March 20, 2012, 11:51:08 pm »
When Darl points that out
341
« on: March 20, 2012, 06:02:12 pm »
Sounds good. and in case anyone is have trouble loading levels, be sure they are in RAM. (the appvar)
342
« on: March 20, 2012, 05:43:41 pm »
Is there any progress on this from when I last asked? Or no?
Please, don't ask for updates. When Builder is ready, he will post them. 1K POST YAY
Please, no spamming >.>
343
« on: March 20, 2012, 05:35:52 pm »
Why did you use axe to make something so simple...? I'll check it out later.
well, you have to start out small... Anyways, screenie plz?
344
« on: March 20, 2012, 05:30:40 pm »
How would I use interrupts to make greyscale more flickerless in Axe?
345
« on: March 20, 2012, 05:21:00 pm »
Loooove it! Although when I'm in the air I can't toggle/erase land. Is it supposed to be that way? also, I can't get past the level with the glitch, and you didn't include it in the screenie
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