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Messages - parserp

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571
TI Z80 / Re: Swords 2
« on: January 05, 2012, 04:54:23 pm »
A mushroom? lol jk how bout a rock? some rocks sharpen swords lol
ok, but what would be the benefit from getting it?

572
TI Z80 / Re: Swords 2
« on: January 05, 2012, 04:45:05 pm »
Also, I believe that the small sword is like mario, and it should grow with a power up (no dirty minds, now...)
hmm, maybe, but what would be the function of that? (what "power" would you get) ?

573
Humour and Jokes / Re: Rickroll'd
« on: January 04, 2012, 11:25:31 pm »
haha yay it does have music! :D
thanks Deep Thought!

574
Humour and Jokes / Re: Rickroll'd
« on: January 04, 2012, 08:06:42 pm »
like this?


575
Gaming Discussion / Re: new game by Notch
« on: January 04, 2012, 07:28:34 pm »
Nice saint!

also, by "level generator", do you mean level editor or random level generator?

576
Gaming Discussion / Re: new game by Notch
« on: January 04, 2012, 05:12:05 pm »
A crafting system like in Minecraft. Ingredients go in, useful products come out! :D
ahh, got it. :)

577
Gaming Discussion / Re: new game by Notch
« on: January 04, 2012, 05:08:20 pm »
Crafting system.
what is that?

and will this game be scrolling?

578
Gaming Discussion / Re: new game by Notch
« on: January 04, 2012, 04:49:32 pm »
I can code and have time :D
same here, but it looks like you guys already have enough people :P

579
Miscellaneous / Re: Happy New Year!
« on: January 04, 2012, 04:36:41 pm »
lolol +1

Code: [Select]
:ClrDraw
:ClrHome
:ClrWorld

also, who got the very first post in 2012?

580
Humour and Jokes / Re: Rickroll'd
« on: January 04, 2012, 04:31:02 pm »
I think he did it this way
>:|
good thing I memorized the url :P

581
TI Z80 / Re: Swords 2
« on: January 03, 2012, 05:35:13 pm »
Hmmm, maybe, you might be able to do it on computer then archive it. And send on calc
maybe, but I'm not an asm person, so I don't know if that's even possible. asm people, is it possible?

582
Axe / Re: How do I make apps?
« on: January 03, 2012, 05:24:11 pm »
Yeah i want to post it here on omni when done, so how does the signing thing work? And what exactly do i do to sign it?
you backup the app on your computer, and drag the app over the icon that says "drag app over me", let go, and it should bring up a window that says "signing complete!". your app is then signed.

583
Axe / Re: How do I make apps?
« on: January 03, 2012, 04:37:32 pm »
that all goes automatically.. just select app, compile, and wait.. (it might take longer since it has to write it after having compiled the code itself)

i don't think any signing is needed, they all work fine by just doing this
well, if you want to distribute it to other calcs, you must use the app signing software included in the axe download. :)

584
TI Z80 / Re: Swords 2
« on: January 03, 2012, 04:35:07 pm »
Sounds like it will be a good sequal! May i make a suggestion, why don't (when swords 2 is finished) you offer them both in a pack!? Like have an opening menu screen that gives you the option of which game to play, swords 1 or 2! Good luck with this one, it sounds promising :)
That would be awesome, but with both of them compiling into 1 program, I would run out of RAM before it was done :P

585
TI-BASIC / Re: TI-BASIC Q&A
« on: January 02, 2012, 11:55:48 pm »
Code: [Select]
Repeat GetKey
End
If Ans≠[a getKey value]
Goto [label]
that should work...

Also Parser that code would not work at all, or at least not do the same thing.  It only checks for a key once, and if there is no key, the loop will go forever.
ah yes, fixed ;D (I think) :P

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