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Hey! looking awesome as usual.

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 632
Other Calculators / Re: zcontest basic judges headquarter« on: December 22, 2011, 10:58:48 pm »yeah, not everything, just a brief overview.and yeah, point by point breakdowns would be nice.I don't think an explanation for every point would be necessary, but if possible, a brief breakdown (like mdr1 posted here, for the ASM category) would be nice (I'd like to see what I should improve) ![]() and yeah, idk why you got rated down so much on madness, I liked it a lot ![]() 633
Other Calculators / Re: zcontest basic judges headquarter« on: December 22, 2011, 09:59:26 pm »
Congrats to all the winners!!!
and yeah, point by point breakdowns would be nice. ![]() 634
Humour and Jokes / Re: If there was tech support in botswana...« on: December 17, 2011, 12:48:31 am »
Use metal bars.
I can't tie them around me. 635
Axe / Re: Axe tile mapping! HELP!« on: December 16, 2011, 10:56:07 pm »Parser, I think you just forgot to clear the screen every frame before you draw everything. You're probably getting gobbledy gook all over the screen when you try and scroll?no. it doesn't give me a bunch of crap, it just doesn't display anything, then exits when I press clear. 636
Axe / Re: Axe tile mapping! HELP!« on: December 16, 2011, 10:52:16 pm »S/8-1->Hoooh duh I am soo dumb. ![]() that is actually in my source, I just forgot to put it in there. so... any suggestions? 637
TI Z80 / Re: Grappler!« on: December 16, 2011, 10:50:29 pm »exactly. (so it doesn't accelerate through stuff) ![]() 638
Axe / Re: Axe tile mapping! HELP!« on: December 16, 2011, 10:47:29 pm »:T/8-1->Fwait, what? what would I have to add in to make it work? 639
Axe / Re: Axe tile mapping! HELP!« on: December 16, 2011, 10:44:22 pm »Maybe because use you forgot about H?? where should it be? 640
Axe / Re: Axe tile mapping! HELP!« on: December 16, 2011, 10:36:01 pm »
ok, so, why isn't this working?
Code: [Select] :.SCROLL
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Axe / Re: Axe tile mapping! HELP!« on: December 16, 2011, 10:14:44 pm »If {B*WIDTH_OF_MAP+A+W}->Eis width of map in pixels or tiles? 643
Axe / Re: Axe Q&A« on: December 16, 2011, 08:06:08 pm »
How would I learn tilemapping/scrolling for a platformer? I don't know how to adapt the ones in the tutorials section to make it work.
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: December 15, 2011, 04:40:18 pm »2552: You think the started the calculator programming trend.trend? is there a plethora of programmers that I am not aware of? ![]() |
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