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Messages - parserp

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662
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 12, 2011, 08:05:06 pm »
Bury him.


I accidentally ate my brother.

663
TI Z80 / Re: Seeker
« on: December 12, 2011, 07:45:35 pm »
lol acceleration of acceleration XD

664
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 12, 2011, 07:04:47 pm »
Throw it.


idk what MISSINGNO is.

665
TI Z80 / Re: Seeker
« on: December 12, 2011, 05:52:11 pm »
Sorry to be a super n00b, but what does >> mean? For example: X>>12. Also, I've never understood for loops, what are the 3 arguments?
> works on only positive numbers.
>> works on positive and negative numbers. ;)

in a for( loop, the 3 arguments are: first, the variable. second, the starting value of the variable, and third, the ending value of the variable.
for example:
Code: [Select]
:For(A,0,3) //loops through 4 times
:Disp A>Dec //displays the value of A (see how it changes?)
:End

666
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 12, 2011, 04:27:58 pm »
Use chocolate.


what is Happybobjr's avatar?

667
TI Z80 / Re: Seeker
« on: December 12, 2011, 04:21:25 pm »
no I have all that. like it jumps and moves, but if I put in a line as a plat form, the sprite jumps through it instead of landing on it...I think I is cuz it is adding and subtracting multiple numbers from the sprites position...
you mean like this?:
Code: [Select]
:.assuming that Y is your Y position and E is your Y velocity
:.and that your sprite is [FFFFFFFFFFFFFFFF]
:.and that X is your X position
:
:Repeat GetKey(15)
:ClrDraw
:Y+E->Y
:
:If E>>0 //if your velocity is negative
:sub(TEST) //subroutine that sees if there is platform
:End
:
:E+100->E
:
:.the rest of your code (jumping, etc.)
:End //end main loop
:
:Lbl TEST
:For(B,((Y/256)-(E/256)+8),((Y/256)+8
:For(A,(X/256),(X/256)+7
:If pxl-Test(A,B
:0->E
:((B*256)-2048)->Y
:Return
:End
:End
:End
:Return

668
TI Z80 / Re: Seeker
« on: December 12, 2011, 04:05:59 pm »
I get all that stuff, I just can't get it to pxl test when I come down on a plat form..
what is your sprite? I can code an example program for you with the sprite. :)

669
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: December 12, 2011, 03:42:50 pm »
2319: You wish there was such a thing as "calculator insurance"

670
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 12, 2011, 03:41:06 pm »
You haven't programmed it to do so.



What language should I program my apple in?

671
TI Z80 / Re: Swords
« on: December 12, 2011, 03:40:01 pm »
I think this game is too hard. Not just hard, but too hard. The spikes for example kill you too early. Looks nice, though.
sorry :(
this is my first game, and uhh, lets just say it was crappily programmed. ;)

672
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 12, 2011, 03:37:04 pm »
At the bottom right of the screen.


Why haven't I got any "reply #1337" on anything?

673
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 11, 2011, 07:39:47 pm »
Get banned so you can't post anymore.


I don't get ruler501's geek code.

674
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 11, 2011, 07:31:36 pm »
Frown.


you almost have as most posts as me.

675
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 11, 2011, 07:23:11 pm »
then program your boomerang to come back.



I've never seen nope.avi.

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